Zombie Merge Tycoon Script | INFINITE ORBS, KILL ALL ZOMBIES

game.Loaded:Wait()while not game:GetService("Players").LocalPlayer.Character do task.wait()end;while not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart")do task.wait()end;local a=game:GetService("Workspace").Assets;local b=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart;task.wait(3)for c,d in pairs(a:GetDescendants())do if d.Name=="Wool"then b.CFrame=d.CFrame;b.Velocity=Vector3.new(0,0,0)task.wait(.1)end end;task.wait(1)game:GetService("TeleportService"):Teleport(game.PlaceId)

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dig to china Script | COMMIT WAR CRIMES ON THE CHINESE GOVERNMENT

local plr = game.Players.LocalPlayer local char = plr.Character local RunService = game:service"RunService" RunService.RenderStepped:connect(function() local tool = char:FindFirstChild("Normal") or plr.Backpack:FindFirstChild("Normal") tool.Parent = char tool:Activate() end)

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Reaper 2 Script | AUTO SPIN – UPDATED DECEMBER 2022

_G.wanted = "Arrogante" _G.Spinning = true _G.found = false warn'running' repeat task.wait(3) if (game:GetService("Players").LocalPlayer.Data.Cash.Value) >= 5000 then repeat task.wait() until game:GetService("Players").LocalPlayer.PlayerGui:FindFirstChild("HUD") for _, yes in pairs(game:GetService("Players").LocalPlayer.PlayerGui.HUD.MainFrame.SkillTree.List:GetChildren()) do if string.lower(yes.Name) == string.lower(_G.wanted) then print("YOU GOT THE ".. yes.Name) _G.found = true end end if _G.found == false then print("Rolling Secondary") game:GetService("ReplicatedStorage").Remotes.Purchase:FireServer("Roll Secondary") task.wait(1) local st = game:GetService("Players").LocalPlayer.PlayerGui.ConfirmRaceChange.Frame.Title.Text st = {string.gsub(st, "You just rolled ", "")} st = st[1] st = {string.gsub(st, ". Do you accept it", "")} st = st[1] st = string.sub(st, 1, string.len(st) - 1) if string.lower(st) == string.lower(_G.wanted) then game:GetService("ReplicatedStorage").Remotes.ConfirmRaceChange:FireServer("Yes") _G.found = true else game:GetService("ReplicatedStorage").Remotes.ConfirmRaceChange:FireServer("No") end game:GetService("Players").LocalPlayer.PlayerGui.ConfirmRaceChange.Enabled = false end end until _G.found == true or _G.Spinning == false

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