Taxi Boss Script | GET MILLIONS EASY, AUTO GET PRESENTS & AUTO OPEN PRESENTS

_G.present = "legend" -- Basic Present = basic , Epic present = epic , Legendary Present = legend _G.autoopen = true _G.speed = 700 if _G.autoopen == true then for i=1,_G.speed do print(i) task.spawn(function() while _G.autoopen do game:GetService("ReplicatedStorage").Christmas.OpenPresent:InvokeServer(_G.present) wait(1) end end) end end

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Mining Simulator 2 Script | CHRISTMAS HOUSE FARM

--Fortnitgamer696 made code --xdeformedbread put code into GUI _G.Tog = false -- toggle make it false if u want to turn the autofarm off _G.Walk = false -- put this on true if u want it to walk instead of teleporting. It just makes it look legit _G.TweenSpeed = 40 -- lower = faster, higher = slower, DO not make this too low or u will get teleported back local Mercury = loadstring(game:HttpGet("https://raw.githubusercontent.com/deeeity/mercury-lib/master/src.lua"))() local players = game:GetService("Players") local localPlayer = players.LocalPlayer local char = localPlayer.Character function tp(bool, ...) local plr = game.Players.LocalPlayer local args = {...} if typeof(args[1]) == "number" and args[2] and args[3] then args = Vector3.new(args[1], args[2], args[3]) elseif typeof(args[1]) == "Vector3" then args = args[1] elseif typeof(args[1]) == "CFrame" then args = args[1].Position end local dist = (plr.Character.HumanoidRootPart.Position - args).Magnitude local tween = game:GetService("TweenService"):Create( plr.Character.HumanoidRootPart, TweenInfo.new(dist / _G.TweenSpeed, Enum.EasingStyle.Linear), {CFrame = CFrame.new(args)} ) if bool == false then tween:Play() tween.Completed:Wait() else game.Players.LocalPlayer.Character.Humanoid:MoveTo(args) game.Players.LocalPlayer.Character.Humanoid.MoveToFinished:Wait() end end local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local function GetClosest() local Character = LocalPlayer.Character local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") if not (Character or HumanoidRootPart) then return end local TargetDistance = math.huge local Target for i, v in ipairs(game:GetService("Workspace").Worlds["Christmas World"].Houses:GetChildren()) do if v:FindFirstChild("Activation") and v.Activation:FindFirstChild("Root") and v.Activation.Root.Decal.Transparency < 1 and v.Activation.Root.Decal.Color3 == Color3.fromRGB(0, 255, 255) then local TargetHRP = v.Activation.Root local mag = (HumanoidRootPart.Position - TargetHRP.Position).magnitude if mag < TargetDistance then TargetDistance = mag Target = v.Activation.Root end end end return Target end function tpFarm() while _G.Tog == true do wait(.1) for i, v in pairs(game:GetService("Workspace").Worlds["Christmas World"].Houses:GetChildren()) do if _G.Tog == true and v:FindFirstChild("Activation") and v.Activation.Root.Decal.Transparency < 1 then repeat wait() tp(_G.Walk, GetClosest().Position) until v.Activation.Root.Decal.Transparency > 0 or _G.Tog == false end end end end local GUI = Mercury:Create{ Name = "Mercury", Size = UDim2.fromOffset(600, 400), Theme = Mercury.Themes.Dark, Link ="/deeeity/mercury-lib" } local Tab = GUI:Tab{ Name = "Main", Icon = "rbxassetid://10471593579" } --tp farm Tab:Toggle{ Name = "Farm Chirstmas Houses Teleport | BE CLOSE TO HOUSES!", StartingState = false, Description = "Will teleport you to the christmas houses.", Callback = function(bool) _G.Tog = bool if bool then tpFarm() end end } --walk toggle farm Tab:Toggle{ Name = "Chirstmas Houses Walking | BE CLOSE TO HOUSES!", StartingState = false, Description = "Walk to each christmas house making it look legit. ENABLE BEFORE TELEPORT!", Callback = function(bool) _G.Walk = bool print("Walk farm is", bool) end } --adjust tp speed Tab:Slider{ Name = "Adjust the teleport speed", Default = 40, Min = 0, Max = 40, Description = "Change Speed before starting. Higher = faster. | lower = slower.", Callback = function(value) _G.TweenSpeed = value print(value) end } --tps to christmas world Tab:Button{ Name = "Tp To Chirstmas World", Description = nil, Callback = function() local args = {[1] = "Christmas World"}game:GetService("ReplicatedStorage").Events.Teleport:FireServer(unpack(args)) end } --kills player Tab:Button{ Name = "Stop Tween", Description = nil, Callback = function() game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0 end } --creds GUI:Credit{ Name = "Put Code Into GUI", Description = "I did not make the code! I only put it into the GUI.", V3rm ="/member.php?action=profile&uid=2398060", Discord = "xdeformedbread#4207" } GUI:Credit{ Name = "Made The Code", Description = "This person made the code, credit to them!", V3rm ="/member.php?action=profile&uid=1436797", Discord = "Monke#4072" }

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Your Bizarre Adventure Script | PITY FARM, AUTO COLLECT RIBCAGES WITH SERVERHOP

getgenv().PityWanted = "4%" --Example: "1.52%", "1.56%", "1.6%", "1.64%", "1.68%" because it's from 4 in 4. So if for example you want 4 pity you put 4.0% because it adds a "0" or 4.4% or you calculate it loadstring(game:HttpGet("https://raw.githubusercontent.com/senS24t/sensnebunu/main/PityFarmBysenS"))()

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Fly Race Script | AUTO FARM FOR NEW PLAYERS

-- made by Lucifer local plr = game.Players.LocalPlayer local char = plr.Character local hrp = char:WaitForChild("HumanoidRootPart") local landing = CFrame.new(150232, -103.86, 104719) local isflying = plr:WaitForChild("IsFlying") local autoRun = plr.PlayerGui.Main.SideTabs.AutoFly.Main.Button.Main.Switch isflying:GetPropertyChangedSignal("Value"):Connect(function() if isflying and autoRun.BackgroundColor3 == Color3.fromRGB(127, 255, 189) then task.wait(.1) hrp.CFrame = landing end end)

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Fruit Battlegrounds Script | OVERPOWERED ESP FOR PVP

loadstring(game:HttpGet("https://raw.githubusercontent.com/Novaz5792/X/main/XX"))() local lib = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)() local subs = lib.subs local libclose = subs.Wait local window = lib:CreateWindow({ Name = "Novaline | Novaz#0001", Themeable = { Info = {"Kalas A Skid"}, Credit = false, Background = "", Visible = true } }) local main1 = window:CreateTab({ Name = "Main" }) local section1 = main1:CreateSection({ Name = "ESP" }) section1:AddToggle({ Name = "ESP", Value = false, Flag = "ESP", Callback = function(state) esp = state end }) section1:AddToggle({ Name = "Names", Value = false, Flag = "ESPN", Callback = function(state) espname = state end }) section1:AddToggle({ Name = "Health", Value = false, Flag = "ESPH", Callback = function(state) esphealth = state end }) section1:AddToggle({ Name = "Distance", Value = false, Flag = "ESPD", Callback = function(state) espdistance = state end }) section1:AddToggle({ Name = "Fruit", Value = false, Flag = "ESPF", Callback = function(state) espfruit = state end }) section1:AddToggle({ Name = "Level", Value = false, Flag = "ESPL", Callback = function(state) esplevel = state end }) section1:AddSlider({ Name = "ESP Size", Value = 20, Min = 1, Max = 50, Precise = 1, Flag = "ESPS", Callback = function(value) espsize = value end }) section1:AddColorpicker({ Name = "ESP Color", Value = "rainbow", Flag = "ESPCOL", Callback = function(val) espcolor = val end }) local drawings = {} RenderStepped:Connect(function() for i,v in pairs(drawings) do if v[1] and v[1].Character and v[1].Character:FindFirstChild("HumanoidRootPart") and v[1].Character:FindFirstChildOfClass("Humanoid") then local x, c = Camera:WorldToViewportPoint(v[1].Character.HumanoidRootPart.Position) if x and c then pcall(function() v[2].Text =((espname and "Name: "..v[1].Name..((v[1].Name ~= v[1].DisplayName and " | "..v[1].DisplayName) or "").."\n") or "") ..((esphealth and "Health: "..math.floor(v[1].Character.Humanoid.Health).."/"..math.floor(v[1].Character.Humanoid.MaxHealth).."\n") or "") ..((espdistance and "Distance: "..math.floor((HumanoidRootPart.Position - v[1].Character.HumanoidRootPart.Position).Magnitude).."m\n") or "") ..((espfruit and "Fruit: "..(v[1]:FindFirstChild("MAIN_DATA") and v[1].MAIN_DATA:FindFirstChild("Slot") and v[1].MAIN_DATA:FindFirstChild("Slots") and tostring(v[1].MAIN_DATA.Slots:FindFirstChild(v[1].MAIN_DATA.Slot.Value) and v[1].MAIN_DATA.Slots:FindFirstChild(v[1].MAIN_DATA.Slot.Value).Value)).."\n") or "") ..((esplevel and "Level: "..math.floor(((v[1].Character.Humanoid.MaxHealth - 100) / 4)).."\n") or "") v[2].Visible = (esp or false) v[2].Position = Vector2.new(x.X, x.Y) v[2].Size = (espsize or 20) v[2].Color = (espcolor or Color3.fromRGB(255, 0, 0)) end) else pcall(function() v[2].Visible = false end) end elseif v[1] then pcall(function() v[2].Visible = false end) elseif (not v[1]) then pcall(function() v[2]:Remove() end) end end end) for i,v in pairs(Players:GetPlayers()) do if v == Player then continue end task.spawn(function() local x = Drawing.new("Text") x.Position = Vector2.new() x.Text = "" x.Visible = false x.Size = 15 x.Color = Color3.fromRGB(255, 0, 0) x.Center = true x.Outline = true x.OutlineColor = Color3.fromRGB(1, 1, 1) table.insert(drawings, {v, x}) end) end Players.PlayerAdded:Connect(function(plr) task.spawn(function() local x = Drawing.new("Text") x.Position = Vector2.new() x.Text = "" x.Visible = false x.Size = 15 x.Color = Color3.fromRGB(255, 0, 0) x.Center = true x.Outline = true x.OutlineColor = Color3.fromRGB(1, 1, 1) table.insert(drawings, {plr, x}) end) end) Players.PlayerRemoving:Connect(function(Plr) for i,v in pairs(drawings) do if v[1] and v[1] == Plr then task.spawn(function() pcall(function() for i = 1, 10 do v[2]:Remove() task.wait(.1) end end) end) end end end)

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Fruit Battlegrounds Script | REDEEM ALL CODES

for _, k in pairs(game.Players:GetChildren()) do print(k.Name) print("------------------------------------") for _, v in pairs(k["MAIN_DATA"].Codes:GetChildren()) do print(v.Value) local ohString1 = "Codes" local ohString2 = "Redeem" local ohTable3 = { ["Code"] = v.Value, } game:GetService("ReplicatedStorage").Replicator:InvokeServer(ohString1, ohString2, ohTable3) end end

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