Created by Arise
Features:
- WALKSPEED
while wait() do
pcall(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
end)
end
- AUTO HIT
getgenv().Hit = true
while wait() do
if getgenv().Hit == true then
game:GetService("ReplicatedStorage").RE.Swing:FireServer(math.huge)
end
end
- AUTO SELL
getgenv().Sell = true;
spawn(function()
local playerhead = game.Players.LocalPlayer.Character.Head
while wait() do
if not getgenv().Sell then break end
for i, v in pairs (game:GetService("Workspace").Pads.Sell:GetDescendants()) do
if v.Name == "TouchInterest" and v.Parent then
firetouchinterest(playerhead, v.Parent, 0)
wait()
firetouchinterest(playerhead, v.Parent, 1)
break;
end
end
end
end)
- AUTO COLLECT GEMS/COINS
while wait() do
pcall(function()
game:GetService("ReplicatedStorage").RE.ClientDrop:FireServer(workspace.DropFolder.RealGems)
game:GetService("ReplicatedStorage").RE.ClientDrop:FireServer(workspace.DropFolder.RealCoins)
end)
end
ENJOY!