The Lost Land Script | ESP

-- ESP -- local ESP = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))() ESP.FaceCamera = true -- Ores -- ESP:AddObjectListener(game:GetService("Workspace").Ores, { Type = "Model", Validator = function(obj) if obj.Name == "Small Rock" or obj.Name == "Big Rock" or obj.Name == "Huge Rock" then return false end return true end, OnAdded = function(box) box.Components.Quad:Remove() box.Components.Quad = nil box.Components.Distance:Remove() box.Components.Distance = {Remove = function() end} end, IsEnabled = "Ores" }) -- Animals -- ESP:AddObjectListener(game:GetService("Workspace").Animals, { Type = "Model", IsEnabled = "Animals", OnAdded = function(box) box.Components.Quad:Remove() box.Components.Quad = nil box.Components.Distance:Remove() box.Components.Distance = {Remove = function() end} end }) -- Gui -- local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local X = Material.Load({ Title = "The Lost Land", Style = 3, SizeX = 500, SizeY = 350, ColorOverrides = { MainFrame = Color3.fromRGB(20,20,20), Minimise = Color3.fromRGB(20, 20, 20), MinimiseAccent = Color3.fromRGB(219, 210, 202), Maximise = Color3.fromRGB(189, 183, 177), MaximiseAccent = Color3.fromRGB(189, 183, 177), NavBar = Color3.fromRGB(219, 68, 103), NavBarAccent = Color3.fromRGB(20,20,20), NavBarInvert = Color3.fromRGB(30,30,30), TitleBar = Color3.fromRGB(219, 68, 103), TitleBarAccent = Color3.fromRGB(20,20,20), Overlay = Color3.fromRGB(219, 68, 103), Banner = Color3.fromRGB(20,20,20), BannerAccent = Color3.fromRGB(219, 68, 103), Content = Color3.fromRGB(219, 68, 103), Button = Color3.fromRGB(219, 68, 103), ButtonAccent = Color3.fromRGB(20,20,20), ChipSet = Color3.fromRGB(219, 68, 103), ChipSetAccent = Color3.fromRGB(20,20,20), DataTable = Color3.fromRGB(219, 68, 103), DataTableAccent = Color3.fromRGB(20,20,20), Slider = Color3.fromRGB(20,20,20), SliderAccent = Color3.fromRGB(219, 68, 103), Toggle = Color3.fromRGB(219, 68, 103), ToggleAccent = Color3.fromRGB(20,20,20), Dropdown = Color3.fromRGB(20,20,20), DropdownAccent = Color3.fromRGB(219, 68, 103), ColorPicker = Color3.fromRGB(20,20,20), ColorPickerAccent = Color3.fromRGB(219, 68, 103), TextField = Color3.fromRGB(175,175,175), TextFieldAccent = Color3.fromRGB(20,20,20), } }) local Page1 = X.New({ Title = "ESP" }) local Page2 = X.New({ Title = "Local Player" }) local CreditPage = X.New({ Title = "Credits" }) local ESPToggle = Page1.Toggle({ Text = "ESP Toggle", Callback = function(Value) ESP:Toggle(Value) end, Enabled = false }) local ColorPicker = Page1.ColorPicker({ Text = "ESP Color", Default = Color3.fromRGB(255,170,0), Callback = function(Value) ESP.Color = Value print("RGB:", Value.R * 255, Value.G * 255, Value.B * 255) end, }) local Chipset = Page1.ChipSet({ Callback = function(ChipSet) table.foreach(ChipSet, function(Option, Value) ESP[Option] = Value print(Option, ":", Value) end) end, Options = { Players = true, Boxes = true, Names = true, Ores = false, Animals = false, } }) local WalkSpeed = Page2.Slider({ Text = "WalkSpeed", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value end, Min = 6, Max = 26, Def = 16 }) local JumpHeight = Page2.Slider({ Text = "JumpHeight", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value end, Min = 50, Max = 80, Def = 50 }) local HitBox = Page2.Slider({ Text = "HitBox Expander (Only Works For Bow)", Callback = function(Value) for i, v in pairs(game.Players:GetPlayers()) do if v.Name ~= game.Players.LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.Size = Vector3.new(Value, Value, Value) v.Character.HumanoidRootPart.CanCollide = false end) end end end, Min = 1, Max = 100, Def = 1 }) local Transparency = Page2.Slider({ Text = "Transparency", Callback = function(Value) for i, v in pairs(game.Players:GetPlayers()) do if v.Name ~= game.Players.LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Transparency = Value * 0.01 end) end end end, Min = 0, Max = 100, Def = 100 }) local Credit1 = CreditPage.Button({ Text = "Thank you Fungbert and Kiriot22 for your libs", Callback = function() print("Fungbert's sexy gui lib and Kiriot22's super easy ESP lib") end }) local Credit2 = CreditPage.Button({ Text = "This script was put together by Inaudible (Mookie#2003)", })

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Bulwark Script | AUTO PARRY – SCUFFED

while true do local A_1 = game:GetService("Workspace").USERHERE.Humanoid.Stamina local A_2 = 9300000 local Event = game:GetService("ReplicatedStorage").RemoteEvents.ToServer.ChangeVal Event:FireServer(A_1, A_2) wait() local A_1 = game:GetService("Workspace").USERHERE["WEAPONNAMEHERE"].Stance local A_2 = "Riposte" local Event = game:GetService("ReplicatedStorage").RemoteEvents.ToServer.ChangeVal Event:FireServer(A_1, A_2) wait(1) end

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Roblox Script | FE ORBIT PLAYERS

local player = game.Players.ENTERPLAYERNAMEHERE.Character.HumanoidRootPart --- enter players name there (do it) local lpr = game.Players.LocalPlayer.Character.HumanoidRootPart local speed = 8 local radius = 8 --- orbit size local eclipse = 1 --- width of orbit local rotation = CFrame.Angles(0,0,0) --only works for unanchored parts (not localplayer) local sin, cos = math.sin, math.cos local rotspeed = math.pi*2/speed eclipse = eclipse * radius local runservice = game:GetService('RunService') local rot = 0 game:GetService('RunService').Stepped:connect(function(t, dt) rot = rot + dt * rotspeed lpr.CFrame = rotation * CFrame.new(sin(rot)*eclipse, 0, cos(rot)*radius) + player.Position end)

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DEEPWOKEN Script | ENCHANT SNIPER

repeat wait() until (game:GetService('Players').LocalPlayer and game:IsLoaded()) local webhook = "" if game.PlaceId == 5735553160 then --depths webhook = "" elseif game.PlaceId == 6032399813 then --etria webhook = "" end; local port = 7963 local Player = game:GetService("Players").LocalPlayer local hook = hookfunction or detour_function local players1 = game.Players:GetChildren() local RandomPlayer = players1[math.random(1, #players1)] repeat RandomPlayer = players1[math.random(1, #players1)] until RandomPlayer ~= Player local user = Player.Name local count = 0 local count2 = 0 function hop() if isfile(user..".Blocked") == false then writefile(user..".Blocked", "0") local readf = readfile(user..".Blocked") local Response1 = syn.request({ Url = "http://localhost:"..port.."/BlockUser?Account="..user.."&UserId="..RandomPlayer.UserId, Method = "GET" }) rconsoleprint("Blocking:"..RandomPlayer.UserId.."\n") rconsoleprint(Response1.Body.."\n") writefile(user..".Blocked",readf + 1) while wait(4) do game:GetService("TeleportService"):Teleport(4111023553) end; elseif isfile(user..".Blocked") == true then local readf = readfile(user..".Blocked") if tonumber(readf) < 50 then local Response = syn.request({ Url = "http://localhost:"..port.."/BlockUser?Account="..user.."&UserId="..RandomPlayer.UserId, Method = "GET" }) rconsoleprint("Blocking:"..RandomPlayer.UserId.."\n") rconsoleprint(Response.Body.."\n") writefile(user..".Blocked",readf + 1) while wait(4)do game:GetService("TeleportService"):Teleport(4111023553) end; elseif isfile(user..".Blocked") == true then local readf = readfile(user..".Blocked") if tonumber(readf) >= 50 then local Response2 = syn.request({ Url = "http://localhost:"..port.."/UnblockEveryone?Account="..user, Method = "GET" }) rconsoleprint(Response2.Body) writefile(user..".Blocked", "0") while wait(4) do game:GetService("TeleportService"):Teleport(4111023553) end; end; end; end; end; local VIM = game:GetService("VirtualInputManager") local old; old = hook(game.FindService, function(...) local Arguments = {...}; if (Arguments[2] == 'VirtualInputManager') then return nil; end; return old(...); end) function etria() repeat game:GetService('RunService').Heartbeat:Wait() VIM:SendMouseButtonEvent(0,0, 0, true, game, 0); wait(); VIM:SendMouseButtonEvent(0,0, 0, false, game, 0); until Player.Character repeat wait() until Player.Character:FindFirstChild("HumanoidRootPart") repeat wait() until (Player.Character.HumanoidRootPart.Position - Vector3.new(-3151.1398925781, -271.57504272461, 1282.8912353516)).Magnitude > 400 repeat wait() until Player.PlayerGui.WorldInfo.InfoFrame.ServerInfo:FindFirstChild("ServerRegion") local v1 = require(game.ReplicatedStorage.Modules.Lib); local u1 = { Effects = {}, Classes = require(game.ReplicatedStorage.EffectClasses), Container = nil }; function u1.FindEffect(p30, p31, p32) for v17, v18 in pairs(p30.Effects) do if v18.Class == p31 then if p32 then return v18; end; if not v18.Disabled then return v18; end; end; end; end; local b = require(game:GetService("ReplicatedStorage").EffectReplicator); b:WaitForContainer(); local str = "" function GetPlayers() str = "" for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= Player then str = str..v.Name.." "; end; end; return str end; function webhookthing(item) local string1 = GetPlayers() local data = { ["content"] = "", ["embeds"] = { { ["title"] = "**" .. "ENCHANT FOUND:" .. item .. "**", ["description"] = string1 .. "\n**REGION:**" .. Player.PlayerGui.WorldInfo.InfoFrame.ServerInfo.ServerRegion.Text, ["type"] = "rich", ["color"] = tonumber(0x7269da), ["image"] = { ["name"] = "Epic Enchant sniper" } } } } local newdata = game:GetService("HttpService"):JSONEncode(data) local headers = { ["content-type"] = "application/json" } local synthing = syn.request { Url = webhook, Method = "POST", Headers = headers, Body = newdata, } end; wait(4) for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v:FindFirstChild("Backpack") and v ~= Player then for e,g in pairs(v.Backpack:GetChildren()) do local stringthing = "" if g:IsA("Tool") and string.find(g.ToolTip, "+") and string.find(g.ToolTip,"HVY") and not string.find(g.ToolTip,"%%") or g:IsA("Tool") and string.find(g.ToolTip, "+") and string.find(g.ToolTip,"MED") and not string.find(g.ToolTip,"%%") or g:IsA("Tool") and string.find(g.ToolTip, "+") and string.find(g.ToolTip,"LHT") and not string.find(g.ToolTip,"%%") then local string2 = string.split(g.Name,"$") stringthing = string.split(g.ToolTip, "+") stringthing = " " .. g.Parent.Parent.Name .. " HAS " .. string2[1] .. " ENCHANT: " .. stringthing[2] if g:FindFirstChild("KeepOnDeath") then stringthing = stringthing .. " SOULBOUND" end; webhookthing(stringthing) elseif g:IsA("Tool") and string.find(g.ToolTip, "-") and g:FindFirstChild("Enchant") then local string2 = string.split(g.Name,"$") stringthing = string.split(g.ToolTip, "-") stringthing = " " .. g.Parent.Parent.Name .. " HAS " .. string2[1] .. " ENCHANT: " .. stringthing[2] if g:FindFirstChild("KeepOnDeath") then stringthing = stringthing .. " SOULBOUND" end; webhookthing(stringthing) end; end; end; end; wait(2) repeat wait(1) until not b:FindEffect("Danger") Player:Kick("Finished") hop() end; function getingame() repeat game:GetService('RunService').Heartbeat:Wait() VIM:SendMouseButtonEvent(0,0, 0, true, game, 0); wait(); VIM:SendMouseButtonEvent(0,0, 0, false, game, 0); until Player.PlayerGui.LoadingGui.Overlay.Options:FindFirstChild("Option") count = 0 repeat game:GetService('RunService').Heartbeat:Wait() wait(0.1) count = count + 1 VIM:SendMouseButtonEvent(Player.PlayerGui.LoadingGui.Overlay.Options.Option.AbsolutePosition.X + 40, Player.PlayerGui.LoadingGui.Overlay.Options.Option.AbsolutePosition.Y + 40, 0, true, game, 0); wait(); VIM:SendMouseButtonEvent(Player.PlayerGui.LoadingGui.Overlay.Options.Option.AbsolutePosition.X + 40, Player.PlayerGui.LoadingGui.Overlay.Options.Option.AbsolutePosition.Y + 40, 0, false, game, 0); until count == 5 wait(0.1) count = 0 repeat game:GetService('RunService').Heartbeat:Wait() wait(0.1) count = count + 1 VIM:SendMouseButtonEvent(Player.PlayerGui.LoadingGui.Overlay.Slots.A.AbsolutePosition.X + 40, Player.PlayerGui.LoadingGui.Overlay.Slots.A.AbsolutePosition.Y + 40, 0, true, game, 0); wait(); VIM:SendMouseButtonEvent(Player.PlayerGui.LoadingGui.Overlay.Slots.A.AbsolutePosition.X + 40, Player.PlayerGui.LoadingGui.Overlay.Slots.A.AbsolutePosition.Y + 40, 0, false, game, 0); until count == 5 wait(0.1) count = 0 repeat game:GetService('RunService').Heartbeat:Wait() wait(0.1) count = count + 1 VIM:SendMouseButtonEvent(Player.PlayerGui.LoadingGui.Overlay.ServerFrame.QuickJoin.AbsolutePosition.X + 40, Player.PlayerGui.LoadingGui.Overlay.ServerFrame.QuickJoin.AbsolutePosition.Y + 40, 0, true, game, 0); wait(); VIM:SendMouseButtonEvent(Player.PlayerGui.LoadingGui.Overlay.ServerFrame.QuickJoin.AbsolutePosition.X + 40, Player.PlayerGui.LoadingGui.Overlay.ServerFrame.QuickJoin.AbsolutePosition.Y + 40, 0, false, game, 0); until count == 5 end; if game.PlaceId == 4111023553 then getingame() else etria() end;

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Untitled Hood Script | LETTUCE AUTO FARM, FAST – OPEN SOURCE

-- // NOLIX'S OPEN SOURCE UNTITLED HOOD LETTUCE FARM \\ -- // ONLY WAY TO TURN IT OFF IS REJOINING THE GAME \\ -- variables local localPlayer = game:GetService("Players").LocalPlayer -- checks for the local player, if they exist it runs the main code if localPlayer then -- teleports local player to the lettuce wait(0.5) localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Ignored.Shop["[Lettuce] - $5"].Head.CFrame.Position) * CFrame.new(0,5,0) -- detects when the local player dies localPlayer.CharacterAdded:Connect(function() -- waits for humanoid localPlayer.Character:WaitForChild("Humanoid") -- teleports to the lettuce wait(0.5) localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Ignored.Shop["[Lettuce] - $5"].Head.CFrame.Position) * CFrame.new(0,5,0) end) -- spam buys lettuce, equips it, clicks to eat the lettuce game:GetService("RunService").Stepped:Connect(function() fireclickdetector(game.Workspace.Ignored.Shop["[Lettuce] - $5"].ClickDetector) wait(0.4) localPlayer.Character.Humanoid:EquipTool(localPlayer.Backpack["[Lettuce]"]) wait(0.4) mouse1click() wait(0.4) mouse1click() wait(0.4) end) end

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