Blackhawk Rescue Mission 5 Script | PAID GUI CRACKED – USE IT QUICK BEFORE PATCH

-- // Services \\ -- local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") -- // Variables \\ -- local plr = Players.LocalPlayer local char = plr.Character local cam = Workspace.CurrentCamera -- // Functions \\ -- local function getClosestPlayer() local closestDist = math.huge; local closestPlayer = nil; for _, v in next, Workspace.GetChildren(Workspace) do if v ~= char then if game.FindFirstChild(v, "Humanoid") and v.Humanoid.Health > 0 and Players.GetPlayerFromCharacter(Players, v).Team ~= plr.Team then local vector, onScreen = cam.worldToScreenPoint(cam, game.WaitForChild(v, "Head", math.huge).Position) local distance = (Vector2.new(UIS.GetMouseLocation(UIS).X, UIS.GetMouseLocation(UIS).Y) - Vector2.new(vector.X, vector.Y)).Magnitude if distance < closestDist and onScreen then closestDist = distance closestPlayer = v end end end end return closestPlayer end -- // Hooking \\ -- local old; old = hookmetamethod(game, "__namecall", newcclosure(function(self, ...) local method = getnamecallmethod() if method == "FireServer" and tostring(self) == "MainEvent" then local target = getClosestPlayer() if target then local args = {...} args[1] = target.Head.Position args[2] = plr.Character.Head.Position args[3] = target.Head args[4] = Vector3.new(2, 1, 1) return old(self, unpack(args)) end end return old(self, ...) end)) Extra scripts I made in 5 mins Remove all doors for _, v in next, workspace.Doors:GetChildren() do if v:IsA("Model") and v:FindFirstChild("DoorPart") then v:FindFirstChild("DoorPart"):Destroy() end end Instant rope placement for _, v in next, workspace.Skeleton.Interactions.Prox.Ropes:GetDescendants() do if v:IsA("ProximityPrompt") then v.HoldDuration = 0 end end Instant collect clothes for _, obj in workspace.Skeleton.Objects.Clothing:GetDescendants() do if obj:IsA("ProximityPrompt") then obj.HoldDuration = 0 end end

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County Jail Roleplay Script | SILENT AIM & EXTRA SCRIPTS

-- // Services \\ -- local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") -- // Variables \\ -- local plr = Players.LocalPlayer local char = plr.Character local cam = Workspace.CurrentCamera -- // Functions \\ -- local function getClosestPlayer() local closestDist = math.huge; local closestPlayer = nil; for _, v in next, Workspace.GetChildren(Workspace) do if v ~= char then if game.FindFirstChild(v, "Humanoid") and v.Humanoid.Health > 0 and Players.GetPlayerFromCharacter(Players, v).Team ~= plr.Team then local vector, onScreen = cam.worldToScreenPoint(cam, game.WaitForChild(v, "Head", math.huge).Position) local distance = (Vector2.new(UIS.GetMouseLocation(UIS).X, UIS.GetMouseLocation(UIS).Y) - Vector2.new(vector.X, vector.Y)).Magnitude if distance < closestDist and onScreen then closestDist = distance closestPlayer = v end end end end return closestPlayer end -- // Hooking \\ -- local old; old = hookmetamethod(game, "__namecall", newcclosure(function(self, ...) local method = getnamecallmethod() if method == "FireServer" and tostring(self) == "MainEvent" then local target = getClosestPlayer() if target then local args = {...} args[1] = target.Head.Position args[2] = plr.Character.Head.Position args[3] = target.Head args[4] = Vector3.new(2, 1, 1) return old(self, unpack(args)) end end return old(self, ...) end)) Extra scripts I made in 5 mins Remove all doors for _, v in next, workspace.Doors:GetChildren() do if v:IsA("Model") and v:FindFirstChild("DoorPart") then v:FindFirstChild("DoorPart"):Destroy() end end Instant rope placement for _, v in next, workspace.Skeleton.Interactions.Prox.Ropes:GetDescendants() do if v:IsA("ProximityPrompt") then v.HoldDuration = 0 end end Instant collect clothes for _, obj in workspace.Skeleton.Objects.Clothing:GetDescendants() do if obj:IsA("ProximityPrompt") then obj.HoldDuration = 0 end end

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Knockout Simulator Script | INFINITE WINS, INFINITE STRENGTH, INFINITE REBIRTHS

Created by qwx Features: INFINITE WINS local args = { [1] = math.huge } game:GetService("ReplicatedStorage"):WaitForChild("Event"):WaitForChild("WinGain"):FireServer(unpack(args)) INFINITE STRENGTH local args = { [1] = math.huge } game:GetService("ReplicatedStorage"):WaitForChild("Event"):WaitForChild("Train"):FireServer(unpack(args)) INFINITE REBIRTHS while true…

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