Trade Tower Script GUI | AUTO CASE, MONEY FARM, RAP SELL, CASE TIME UPGRADE & MORE!

Created by stellar

Features:

  • AUTO CASE
  • MONEY FARM
  • RAP SELL
  • CASE TIME UPGRADE
  • AUTO CLICK UPGRADE
  • AUTO TIX EXCHANGE & MORE!
--HamstaGang -w- Here
--FadTheFad on v3rm
-- LOAD GUI & LIBRARY --
local library = loadstring(game:HttpGet("https://pastebin.com/raw/CkyR8ePz", true))()

-- Create Window and Name it
local w = library:CreateWindow('Misc')
local x = library:CreateWindow('Auto Case Opener')
local z = library:CreateWindow('Credits')
-- GUI SECTION
z:Section('Created by FadTheFad/fad#0588')
z:Section('Help by HamstaGang')
z:Section('Babyhamsta#0173')
-- RAP AMOUNT
local Rap_Amount = 1000;

-- Toggle Auto Case
local Case = x:Toggle("Auto Case", {flag = "AutoCase"})

-- Toggle Money Farm
local money = w:Toggle('Auto Money Farm', {flag = "MoneyFarm"})

-- RAP Slider
local SellSlider = w:Slider("AutoSellRap", {min = 1000; max = 50000; flag = "SellSlider"}, function(R)
  Rap_Amount = R;
end)

-- Toggle RAP Sell
local Sell = w:Toggle("Auto Sell RAP", {flag = "AutoSellRap"})

-- Toggle Case Time Upgrade
local CaseTime = w:Toggle("Auto Case Time Upgrade", {flag = "CaseTimeUpgrade"})

-- Toggle Auto Click Upgrade
local Click = w:Toggle("Auto Click Upgrade", {flag = "AutoClickUpgrade"})

-- Auto Tix Exchange
local exchange = w:Toggle("Auto Tix Exchange", {flag = "AutoTixExchange"})

-- Money Farm
spawn(function()
   while wait() do
       if w.flags.MoneyFarm then
           game:GetService("ReplicatedStorage").Events.ClientClick:FireServer()
       end
   end
end)

-- Auto Sell RAP
spawn(function()
   while wait(1) do
       if w.flags.AutoSellRap then
           game:GetService("ReplicatedStorage").Events.InventoryActions:InvokeServer("SellUnder", Rap_Amount)
       end
   end
end)

-- Auto Click Upgrade
spawn(function()
   while wait(1) do
       if w.flags.AutoClickUpgrade then
           game:GetService("ReplicatedStorage").Events.StoreActions:InvokeServer("Upgrade","Clicks")
       end
   end
end)

-- Auto Case Time Upgrade

spawn(function()
   while wait(1) do
       if w.flags.CaseTimeUpgrade then
           game:GetService("ReplicatedStorage").Events.StoreActions:InvokeServer("Upgrade","CaseTime")
       end
   end
end)

-- Auto Tix Exchange

spawn(function()
   while wait(0) do
       if w.flags.AutoTixExchange then
           game:GetService("ReplicatedStorage").Events.GamesActions:InvokeServer("Exchange",1)
       end
   end
end)


-- [[ Case Opener Window ]] --

local Selected_Case = "Starter";

-- Case Selection
local Cases = x:Dropdown("Select Case", {flag = "casenums"; list = {"Starter"; "Noobie"; "Stepping"; "Learning"; "Funding"; "Business"; "Legendary"; "Marcellus"; "Famous"; "Mythic"; "Eirene"; "Aeschylus"; "Olysseus";}}, function(v)
   Selected_Case = v;
end)

-- Toggle Auto Case Open
spawn(function()
   while wait(1) do
       if x.flags.AutoCase then
           game:GetService("ReplicatedStorage").Events.OpenCase:InvokeServer(Selected_Case)
       end
   end
end)

-- provided by cat man and hamsta man
for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) do
   v:Disable()
end

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

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