Burger Game Script | AUTO BUY

local args local objs = workspace.GameData.Objects local tell = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Tell") while wait(1) do if objs.Boxbrgr.Amount.Value < 5 or objs.Boxbac.Amount.Value < 5 then args = { [1] = "Order", [2] = "Meat" } tell:FireServer(unpack(args)) end if objs.Boxltc.Amount.Value < 5 or objs.Boxoni.Amount.Value < 5 or objs.Boxpcl.Amount.Value < 5 or objs.Boxtom.Amount.Value < 5 or objs.Boxchz.Amount.Value < 5 then args = { [1] = "Order", [2] = "Veggies" } tell:FireServer(unpack(args)) end if objs.Boxbbun.Amount.Value < 5 or objs.Boxtbun.Amount.Value < 5 then args = { [1] = "Order", [2] = "Bread" } tell:FireServer(unpack(args)) end if objs.Boxfri.Amount.Value < 5 then args = { [1] = "Order", [2] = "Fries" } tell:FireServer(unpack(args)) end if objs.Boxreal.Amount.Value < 5 or objs.BoxFriCon.Amount.Value < 5 then args = { [1] = "Order", [2] = "Cups" } tell:FireServer(unpack(args)) end if objs.BoxBag.Amount.Value < 5 or objs.Boxtray.Amount.Value < 5 then args = { [1] = "Order", [2] = "Trays" } tell:FireServer(unpack(args)) end end

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