Untitled Tag Game Script | COIN AUTO-COLLECTOR
getgenv().enabled = true game:GetService("RunService").RenderStepped:Connect(function() if getgenv().enabled == true then for _, v in pairs(game.Workspace:WaitForChild("Coins"):GetChildren()) do local hrp = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") local hum = hrp.Parent:WaitForChild("Humanoid") if hum.Health > 0 then hrp.CFrame = v.Coin.CFrame hum.Jump = true repeat hrp.CFrame = v.Coin.CFrame hum.Jump = true wait(0.01) until v == nil or v.Parent == nil end end end end)