Created by Krackenz
Features:
- BOSS ESP
wait(10) -- adjust based on your loading speed
while true do
wait()
for i,v in pairs(game.Workspace.Mobs:GetDescendants()) do
if v.Name == 'Torso' and v.Parent.Name == 'Noob' then
if v.Parent.Config.Rarity.Value >= 64 then
local Rarity = v.Parent.Config.Rarity.Value
local BillboardGui = Instance.new('BillboardGui')
local TextLabel = Instance.new('TextLabel')
local godly = NumberRange.new(64,67)
local unique = NumberRange.new(68,71)
local exotic = NumberRange.new(72,75)
local supreme = NumberRange.new(76,79)
local celestial = NumberRange.new(80,83)
local eternal = NumberRange.new(84,87)
local cosmic = NumberRange.new(88,189)
local Godly = Color3.new(255,255,255)
local Unique = Color3.new(0,255,0)
local Exotic = Color3.new(255,0,0)
local Supreme = Color3.new(79,0,128)
local Celestial = Color3.new(0,0,255)
local Eternal = Color3.new(0,0,0)
local Cosmic = Color3.new(231,178,0)
BillboardGui.Parent = v.Parent.Torso
BillboardGui.AlwaysOnTop = true
BillboardGui.Size = UDim2.new(0, 50, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0,2,0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundTransparency = 0.5
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = v.Parent.Config.Rarity.Value
TextLabel.TextScaled = true
if Rarity >= godly.Min and Rarity <= godly.Max then
TextLabel.TextColor3 = Godly
TextLabel.BackgroundColor3 = Godly
elseif Rarity >= unique.Min and Rarity <= unique.Max then
TextLabel.TextColor3 = Unique
TextLabel.BackgroundColor3 = Unique
elseif Rarity >= exotic.Min and Rarity <= exotic.Max then
TextLabel.TextColor3 = Exotic
TextLabel.BackgroundColor3 = Exotic
elseif Rarity >= supreme.Min and Rarity <= supreme.Max then
TextLabel.TextColor3 = Supreme
TextLabel.BackgroundColor3 = Supreme
elseif Rarity >= celestial.Min and Rarity <= celestial.Max then
TextLabel.TextColor3 = Celestial
TextLabel.BackgroundColor3 = Celestial
elseif Rarity >= eternal.Min and Rarity <= eternal.Max then
TextLabel.TextColor3 = Eternal
TextLabel.BackgroundColor3 = Eternal
elseif Rarity >= eternal.Min and Rarity <= eternal.Max then
TextLabel.TextColor3 = Cosmic
TextLabel.BackgroundColor3 = Cosmic
end
end
end
end
end
ENJOY!