Created by OSAKA#0001
Features:
- EASY WIN
execute either works!
if u use it in yo script credit me! thx
1. spam teleport and prompt to get winning frame (RECOMMENDED)
while true do
wait()
if not game:GetService('Players').LocalPlayer.PlayerGui.Menu.ResetProgress.Visible then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-883.5, 3574.674, -988.5)
fireproximityprompt(workspace.questItems.EndGame.ProximityPrompt)
else
break
end
end
2. spam teleport until reached (buggy, re-execute if not teleporting)
game:GetService('Players').LocalPlayer.Character.Humanoid.Health = 0
while true do
wait()
local num = tonumber(game:GetService('Players').LocalPlayer.Altitude.Value)
local total = 3572 - num
print(total)
if total > 1 then
game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-883.5, 3574.674, -988.5)
else
break
end
end
3. spam set spawn at end camp and reset or use camp to teleport (execute a couple times)
local lol = true
while lol do
if game:GetService('Players').LocalPlayer.Character:FindFirstChild'Humanoid' then
for _,v in pairs( game:GetService('Players').LocalPlayer.Data.unlockedSpawnpoints.World1:GetChildren()) do
print(v.Value)
if v.Value ~= 'floatingisland' then
for _,v in pairs(game.workspace.NPCs:GetChildren()) do
if v.Name == 'Spawnpoint' then
if v.spawnpointID.Value == 'floatingisland' then
game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1005, 3552.467, -1007)
fireclickdetector(v.Interact.talk)
end
end
end
else
lol = false
wait(1)
local args = {
[1] = "floatingisland"
}
game:GetService("ReplicatedStorage").Remotes.Teleport:FireServer(unpack(args))
end
end
end
wait(.05)
end
4. AUTO WIN?! CRAZY RIGHT! (put in autoexe)
local lol = true
while lol do
wait()
if not game:GetService('Players').LocalPlayer.PlayerGui.Menu.ResetProgress.Visible then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-883.5, 3574.674, -988.5)
fireproximityprompt(workspace.questItems.EndGame.ProximityPrompt)
else
wait(1)
local args = {
[1] = true
}
game:GetService("ReplicatedStorage").Remotes.ToggleMountainPrompt1:FireServer(unpack(args))
lol = false
wait(1)
if #game:GetService("Players"):GetPlayers() <= 1 then
game:GetService("Players").LocalPlayer:Kick("\nRejoining...")
wait()
game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
else
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game:GetService("Players").LocalPlayer)
end
end
end
ENJOY!