Created by xyba#0001
Features:
- ATTRACTIVE SERVER FINDER
- CONFIGURATION:
- minPlayers – The minimum amount of players needed on the server
- minBuyers – The minimum amount of players needed who have bought at least 1 portrait
- serverHopAfterMinutes – If the conditions are met, the script will wait x amount of minutes before joining the next server
- AutoClaimBooth – Will automatically claim a free booth/plot for you
- LookForSuggarDad – If enabled the script will look for servers with at least one user who has at least var minSuggardad of purchases
--CONFIGURATION--
getgenv().minPlayers = 10
getgenv().minBuyers = 5
getgenv().serverHopAfterMinutes = 4
getgenv().ToggleJoinMSG = true
getgenv().joinMSG = "Hey, make sure to check out my shop! :)"
getgenv().AutoClaimBooth = true
getgenv().LookForSuggarDad = false
getgenv().minSuggardad = 100
repeat wait() until game:IsLoaded()
wait(2)
pcall(function()
if AutoClaimBooth then
local lp = game.Players.LocalPlayer
local waitForPlots = workspace:WaitForChild("Plots")
spawn(function()
while not waitForPlots:FindFirstChild(lp.Name) do
local unclaimed = game:GetService("Workspace").Plots:FindFirstChild("Unclaimed");
if unclaimed then
if lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") then
lp.Character.HumanoidRootPart.CFrame = unclaimed.Table:FindFirstChild("Bottom").CFrame + Vector3.new(0, 3, 0)
if ToggleJoinMSG then
pcall(function()
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(joinMSG, "All")
ToggleJoinMSG = false;
end)
end
end
wait(1.5)
for i, v in pairs(unclaimed:GetDescendants()) do
if v.Name == "BoothClaimPrompt" then
fireproximityprompt(v)
end
end
end
end
end)
end
function hop()
pcall(function()
local Servers = game.HttpService:JSONDecode(game:HttpGet(
"https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100"))
spawn(function()
while wait(1) do
for i, v in pairs(Servers.data) do
if v.playing ~= v.maxPlayers then
wait(1.5)
game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, v.id)
end
end
end
end)
end)
end
local players = game.Players:GetChildren()
local countPlayers = #players
local buyers = 0
local suggarAmount = 0
for i, v in pairs(game:GetService("Players"):GetChildren()) do
for i, v in pairs(v:GetDescendants()) do
if v.Name == "Bought" then
if v.Value > 0 then
buyers = buyers + 1
end
if LookForSuggarDad then
if v.Value > minSuggardad then
suggarAmount = suggarAmount + 1
end
end
end
end
end
if countPlayers >= minPlayers and buyers >= minBuyers then
if LookForSuggarDad then
if suggarAmount > 0 then
local waitTime = serverHopAfterMinutes * 60
local client = game.GetService(game, "Players").LocalPlayer
for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) do
v:Disable()
end
wait(waitTime)
hop();
else
hop();
end
else
local waitTime = serverHopAfterMinutes * 60
local client = game.GetService(game, "Players").LocalPlayer
for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) do
v:Disable()
end
wait(waitTime)
hop();
end
else
hop();
end
end)
ENJOY!