Spotify Island Script | LEVEL FARM, COLLECT ALL COINS

Created by ProtonDev

Features:

  • Level Farm
getgenv().on = true
local lp = game.Players.LocalPlayer
local char = lp.Character

local e = game:GetService("Workspace").LevelSections:GetDescendants()
task.spawn(function()
    while on and task.wait() do 
        for _,v in next, e do 
            if v:FindFirstChild("Slidepart") then 
    
    
                workspace.Lib.TGSVaultZone.EndVaulting:Fire(lp)
                char.PrimaryPart.CFrame = v.Slidepart.CFrame
    
    
                workspace.Lib.TGSVaultZone.StartVaulting:Fire(lp)
                wait()
                game:GetService("ReplicatedStorage").TGSVaultZone_VaultedEvent:FireServer(v.Slidepart)
            end
        end
    end

end)
while on do task.wait() 
game:GetService("ReplicatedStorage").PersistentSetting_Set:FireServer("EquippedMoves", {
["Wall"] = {},
["Vault"] = {
    ["rbxassetid://8840972329"] = true
},
["Rail"] = {
["rbxassetid://8825416086"] = true,

}
})
end
  • Collect all Coins
local e = game:GetService("Workspace").LevelSections:GetDescendants()

for _,v in next, e do 
    if v.Name == 'TouchInterest' then 
        firetouchinterest(v.Parent, char.HumanoidRootPart, 0)
        firetouchinterest(v.Parent, char.HumanoidRootPart, 1)
    end
end

ENJOY!

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