Created by FeIix
Features:
- SIMPLE ANTI-CHEAT BYPASS
game.ScriptContext:SetTimeout(0.05) -- while true do end is stinky lol
local OldNamecall
OldNamecall = hookmetamethod(game, "__namecall", function(self, ...)
local args = {...}
local method = getnamecallmethod()
if args[1] and getnamecallmethod() == "FireServer" then
if string.find(args[1], "Banned") or args[1] == "WalkSpeed or JumpPower" or args[1] == "Dex" then -- are we being kicked for anything with Banned? Could have done this better
return wait() -- stop kicking me pls I'm petite >.<
end
end
if getnamecallmethod() == "Kick" then -- stinky client kick moment
return wait(9e9) -- get fricked
end
return OldNamecall(self, ...)
end)
- The game has a 2nd anti-cheat that tries to run but overloads giving you a short lag spike, if you can’t handle it put this in ur auto-execute
spawn(function()
repeat wait() until game:IsLoaded()
while task.wait() do
if game.Players.LocalPlayer.PlayerScripts:FindFirstChild("payrent") then
game.Players.LocalPlayer.PlayerScripts:FindFirstChild("payrent"):FindFirstChild("ModuleScript"):Destroy()
end
end
end)
ENJOY!