Created by m0thra
Features:
- MANIPULATE LAYERED CLOTHING
Methods
1. – Red trench-coat
2. – Invisible limbs
– Can make your chatbox invisible on some games
Usage
1. ManipulateLayeredAccessories(1) > Makes your trench-coat red if you have one equipped.
2. ManipulateLayeredAccessories(2) >> Makes part of your torso and limbs invisible, and works with any layered clothing asset.
Latest Ownable Layered Assets
1.White Trench Coat
2.Brown Leather Jacket
3.Gray Business Coat
4.Light Wash Denim Jacket
5.Orange Zip Hoodie
local LP = game:GetService('Players').LocalPlayer
local CachedClothing = {
'Jacket-TrenchCoat-White',
'Jacket-Leather-Brown',
'Jacket-Suit-Gray',
'Jacket-Denim-Blue-8516609675',
'Jacket-Hoodie-Orange_6984765766'
}
local function GetAccessory()
local LC = LP and LP.Character.Parent and LP.Character or nil
if LC then
for _, v in next, LC:GetChildren() do
if v:IsA('Accessory') and table.find(CachedClothing, v.Name) then
return v
end
end
end
end
local function ManipulateLayeredAccessories(Instruction)
local LC, Instruction = LP and LP.Character.Parent and LP.Character or nil, type(Instruction) == 'number' and Instruction or nil
if LC and Instruction then
if Instruction == 1 then
local Accessory = GetAccessory()
if Accessory and Accessory.Name == 'Jacket-TrenchCoat-White' then
local SurfaceAppearance = Accessory:FindFirstChild('SurfaceAppearance', true)
if SurfaceAppearance then
SurfaceAppearance:Destroy()
end
elseif Accessory and Accessory.Name ~= 'Jacket-TrenchCoat-White' then
error('invalid attempt to \'ManipulateLayeredAccessories\' (found layered accessory, but it is not the white trenchcoat)')
end
elseif Instruction == 2 then
local Accessory = GetAccessory()
local Handle = Accessory and Accessory:FindFirstChild('Handle') or nil
local AccessoryWeld = Handle and Handle:FindFirstChild('AccessoryWeld') or nil
if Accessory and AccessoryWeld then
AccessoryWeld:Destroy()
wait(.5)
for i = 1, 50 do
if Handle and Handle.Parent then
Handle.Velocity = Vector3.new(0, 1e9, 0); task.wait()
else
break
end
end
end
end
end
end
ManipulateLayeredAccessories(1) -- Makes your trench-coat red if you have one equipped.
wait(2)
ManipulateLayeredAccessories(2) -- Makes part of your torso and limbs invisible, and works with any layered clothing asset.
ENJOY!