RIOTFALL [ALPHA] Script | MAGIC BULLET

Created by yyesok

Features:

  • MAGIC BULLET
local Target = loadstring(game:HttpGet(('https://raw.githubusercontent.com/yesok3877/Miscellaneous/master/Get-Closest-To-Cursor.lua')))()

local LocalPlayer = game.Players.LocalPlayer
local Camera = workspace.CurrentCamera

local Descendant = game.IsDescendantOf
local Child = game.FindFirstChild
local Direct = CFrame.lookAt
local String = tostring
local Type = typeof
local Get = rawget

local Fire do
   local Garbage = getgc(true)

   for Index = 1, #Garbage do
       local Object = Get(Garbage, Index)

       if Fire then
           break
       end

       if Type(Object) == "table" and Get(Object, "Fire") and Get(Object, "WeaponName") then
           Fire = hookfunc(Object.Fire, function(self)
               self.firingDebounce = false
               
               return Fire(self)
           end)
       end
   end
end

local Index do
   Index = hookmetamethod(game, "__index", function(self, type)
       local Index = Index(self, type)

       if String(self) == "BulletTip" and Descendant(self, LocalPlayer.Character) and type == "WorldPosition" then
           local Target = Target()

           if Target then
               local Character = Target.Character

               if Child(Character, "CollisionGeo") then
                   local Position = Character.CollisionGeo.Head.Position
                   
                   return (Position + (Index - Position).Unit)
               end
           end
       end
       
       return Index
   end)
end

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

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