Raise A Yippee Script | AUTO CLICK, AUTO FEED & MORE!

Created by SaturnDex

Features:

  • AUTO CLICK
  • AUTO FEED
  • & MORE!
--[[
   MADE BY DEX <3
   > Dex#8822
   > SaturnDex @ V3rm
--]]

-- SETTINGS --
_G.autoClick = false -- auto clicks pet
_G.autoPickup = false -- auto picks up money
_G.autoFlower = false -- auto picks up and plants flowers

_G.autoFeed = false -- auto feeds
autoFeedNum = 5 -- auto feeds if hunger is under 5 (50%)

-- SCRIPT --
local pRoot = game.Players.LocalPlayer.Character.HumanoidRootPart
local lPlayer = game.Players.LocalPlayer
-- stolen from devforum :kull:
local char = lPlayer.Character or lPlayer.CharacterAdded:Wait() -- gets the player's character
local hum = char:FindFirstChildOfClass("Humanoid") -- get the humanoid

local function fireproximityprompt(Obj, Amount, Skip)
   if Obj.ClassName == "ProximityPrompt" then
       Amount = Amount or 1
       local PromptTime = Obj.HoldDuration
       if Skip then
           Obj.HoldDuration = 0
       end
       for i = 1, Amount do
           Obj:InputHoldBegin()
           if not Skip then
               wait(Obj.HoldDuration)
           end
           Obj:InputHoldEnd()
       end
       Obj.HoldDuration = PromptTime
   else
       error("userdata<ProximityPrompt> expected")
   end
end

spawn(function()
   while _G.autoClick and wait() do
       fireclickdetector(game:GetService("Workspace").Creature.Tbh.ClickDetector)
   end
end)

spawn(function()
   while _G.autoPickup and wait() do
       for i ,v in pairs(game:GetService("Workspace").Debris:GetDescendants()) do
           if v:IsA("TouchTransmitter") then
               firetouchinterest(pRoot, v.Parent, 0)
               firetouchinterest(pRoot, v.Parent, 1)
           end
       end
   end
end)

spawn(function()
   while _G.autoFeed and wait() do
       if game:GetService("Workspace").Creature.Tbh.Values.Hunger.Value < autoFeedNum then
           game:GetService("ReplicatedStorage").Events.ShopRemote:FireServer("Chip Flakes", false)
           wait(0.5)
           pRoot.CFrame = game:GetService("Workspace").Delivery["Chip Flakes"].CFrame
           wait(0.1)
           pRoot.CFrame = game:GetService("Workspace").Assets.Food.bowl.CFrame
           wait(0.1)
           t = game:GetService("Players").LocalPlayer.Backpack["Chip Flakes"]
           hum:EquipTool(t)
           wait(0.1)
           fireproximityprompt(game:GetService("Workspace").Assets.Food.bowl.Fill,1,true)
           wait(30)
       end
   end
end)

spawn(function()
   while _G.autoFlower and wait() do
       for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
           if v.Name == "Handle" and v.Parent.Name == "Flower" then
               pRoot.CFrame = v.CFrame
               wait(0.5)
               pRoot.CFrame = game:GetService("Workspace").Map.Farm.Flowers.Proximity.CFrame
               wait(0.1)
               tt = game:GetService("Players").LocalPlayer.Backpack["Flower"]
               hum:EquipTool(tt)
               wait(0.1)
               fireproximityprompt(game:GetService("Workspace").Map.Farm.Flowers.Proximity.ProximityPrompt,1,true)
           end
       end
   end
end)

ENJOY!

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