Created by OtarDev
Features:
- SNOWFLAKE FARM
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local PlayerService = game:GetService("Players")
local RunService = game:GetService("RunService")
getgenv().SnowflakeFarm = true
getgenv().SnowflakeFarmDistance = 30
local function GetKey()
for _, Func in next, getgc() do
local FEnv = getfenv(Func)
if FEnv.script and FEnv.script.Name == utf8.char(71,97,114,98,97,103,101,8203,67,111,100,101) then
local UpValues = getupvalues(Func)
if UpValues[1] then
if type(UpValues[1]) == "string" then
return UpValues[1]
end
end
end
end
end
local Wait = 0
local Key = GetKey()
RunService.Heartbeat:Connect(function(Delta)
Wait = Wait + Delta
if Wait >= 5 then
if CandyFarm then
Key = GetKey()
end
Wait = 0
end
end)
RunService.RenderStepped:Connect(function()
local LocalPlayer = PlayerService.LocalPlayer
local Character = LocalPlayer.Character
local HumanoidRootPart = Character:FindFirstChild("Torso")
if Character and HumanoidRootPart and SnowflakeFarm and Key then
for _, Snowflake in pairs(game:GetService("Workspace").Drops:GetChildren()) do
if Snowflake.Name == "Snowflake" then
local Distance = (HumanoidRootPart.Position - Snowflake.Position).Magnitude
if Distance <= SnowflakeFarmDistance then
--print(Distance)
game:GetService("ReplicatedStorage").MainRemote:FireServer(Key .. "ac", "us", Snowflake)
end
end
end
end
end)
ENJOY!