Ragdoll Engine Script | PUSH ALL

Created by BaconLord

Features:

  • PUSH ALL
local args = {
   [1] = "Push"


game:GetService("ReplicatedStorage").Events.Backpack.ToolEquipRE:FireServer(unpack(args))
wait(0.3)
spawn(function()
while wait (1.3) do
   pcall(function()
for i,v in pairs(game.Players:GetPlayers()) do
      if v.Name == game.Players.LocalPlayer.Name then
          else

local args = {
   [1] = game:GetService("Players")[v.Name]
}

game:GetService("ReplicatedStorage").events.PushRE:FireServer(unpack(args))

local args = {
   [1] = game:GetService("Players")[v.Name],
   [2] = game:GetService("Players")[v.Name].Character.RightLowerArm
}

game:GetService("ReplicatedStorage").events.push:FireServer(unpack(args))

end end end) end end)

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

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