Plates of Fate: Remastered Script | DISABLE COLLISION, GRAB ITEMS

Created by kykyshka77734

Features:

  • 1 – Grab death note from the sky
getgenv().collectnotebook = true;
spawn(function()
local heady = game.Players.LocalPlayer.Character.Head --head
while wait() do
if not getgenv().collectnotebook then break end
         for i,v in pairs(game:GetService("Workspace").GameDebris["Death Note Model"].Hitbox:GetDescendants())do
         if v.Name == "TouchInterest" and v.Parent then
             firetouchinterest(heady, v.Parent, 0)
                   wait(0.1)
             firetouchinterest(heady, v.Parent, 1)
end;
            --
     end
  end
end --idk where place end just end this
end)
  • 2- anti-meteor, anti-tsunami,anti-block,anti-saw(Maybe not work),anti-Icicle
----game:GetService("Workspace").GameDebris["Orbital Strike"]

getgenv().nocblock = true;
spawn(function()
while wait(1) do
if not getgenv().nocblock then break end
for i,v in pairs (workspace:GetDescendants()) do
if v.Name == "BlockFragment" then
v.CanCollide = false
v.CanTouch = false
--print("1")
end
end
--
for i,v in pairs (workspace:GetDescendants()) do
if v.Name == "Block" then
v.CanCollide = false
v.CanTouch = false
--print("2")
  end
 end
for i,v in pairs (game:GetService("Workspace").GameDebris:GetDescendants()) do
if v.Name == "Meteor" then
v.CanCollide = false
v.CanTouch = false
--print("3")
  end
 end
for i,v in pairs (game:GetService("Workspace").GameDebris:GetDescendants()) do
if v.Name == "Saw" then
v.CanCollide = false
v.CanTouch = false
--print("4")
  end
 end
for i,v in pairs (game:GetService("Workspace").GameDebris:GetDescendants()) do
if v.Name == "Icicle" then
v.CanCollide = false
v.CanTouch = false
--print("5")
  end
 end
for i,v in pairs (game:GetService("Workspace").GameDebris:GetDescendants()) do
if v.Name == "Tsunami" then
v.CanCollide = false
v.CanTouch = false
--print("6")
  end
 end
end
end)
  • 3 – the picker of gifts that fall from the sky(Maybe not work)
--
getgenv().collectgift = true;
spawn(function()
local heady = game.Players.LocalPlayer.Character.Head --head
while wait() do
if not getgenv().collectgift then break end
         for i,v in pairs(game:GetService("Workspace").GameDebris.GiftBox:GetDescendants())do
         if v.Name == "TouchInterest" and v.Parent then
             firetouchinterest(heady, v.Parent, 0)
                   wait(0.1)
             firetouchinterest(heady, v.Parent, 1)
             break; --
     end
  end
end --idk where place end just end this
end)

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

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