Last Breath Script | INF JUMP, NOCLIP, NAME CHANGE & MORE!

Created by Sys0002OnDisc

Features:

  • INF JUMP
  • NO CLIP
  • NAME CHANGE
  • AND MORE!
local library = loadstring(game:HttpGet("https://demonslayer0002.xyz/Kraken/other/mainlib.lua.php"))() -- Ui Library
local UINAME = 'Last Breath shitgame' -- Name for the Ui
local lib = library.new(UINAME); --  makes the library itself
local page1 = lib:addPage("Main", 1434388052); -- Main stuff
local page2 = lib:addPage("Misc", 1434388052); -- Misc Stuff

local Main = page1:addSection("Main"); -- Main Section
local Character = page1:addSection("Character") -- Character Section for your char
local remotes = page1:addSection("ReRoll") -- ReRoll section
local Misc = page2:addSection("Misc"); -- Misc Section
local namechange = page2:addSection("Name Changer") -- changes name

Main:AddToggle("NoClip", false, function(value)
   if value == true then
       _G.value = game:GetService("RunService").Stepped:Connect(function()
           for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
               if v:IsA("BasePart") then
                   v.CanCollide = false
               end
           end
       end)
   else
       _G.value:Disconnect()
   end
end);

local Invoke
namechange:AddTextbox("Name Changer", "Replace", function(string)    
   Invoke = string
end);


namechange:AddButton("Change Name", function()
   game.Players.LocalPlayer.PlayerGui.Menu.NameFilterFunction:InvokeServer(Invoke)
   game.Players.LocalPlayer.PlayerGui.Menu.NameChosen:FireServer(Invoke)
end);



Character:AddButton("Inf Jump", function() -- makes the inf jump section
   game:GetService("Players").LocalPlayer:GetMouse().KeyDown:connect(function(Key)  
       if Key:byte() == 32 then -- checks for byte, which is 32 for space
           game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState("Jumping"); -- changes your state to jumping
           wait(0.2);
           game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState("Seated"); -- changes your state to seated, since that makes you inf jump
       end;
   end);
end);

Character:AddSlider("Speed", 0, 16, 900, function(value)
   game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value; -- changes the speed to the callback of the slider
end);

Character:AddSlider("JumpHeight", 0, 50, 900, function(value)
   game.Players.LocalPlayer.Character.Humanoid.JumpPower = value; -- changes the speed to the callback of the slider
end);



local count = 0
sexremotes = {};



for i,v in pairs(game:GetService("Workspace").RemoteServer:GetChildren()) do
  if v:IsA("RemoteEvent") then
       table.insert(sexremotes, v.Name)
       count = count + 1
  end
end

for rapeme = 1, count do
   remotes:AddButton(sexremotes[rapeme], function()
       game:GetService("Workspace").RemoteServer[sexremotes[rapeme]]:FireServer() -- fireserver bitch
   end);
end





locations = {}; -- new table for the locations?

repeat wait() until game:IsLoaded() and game:FindFirstChild("Workspace"):FindFirstChild("Locations") -- repeats until the game is loaded and when it finds the location in workspace
for i,v in pairs(game.Workspace.Locations:GetChildren()) do -- checks for the folder locations
   if v.Name ~= "DemonCave" then
       table.insert(locations, v.Name) -- inserts the table inside the table locations
   end
end


Misc:AddDropdown("Locations",locations, function(value)  
   warn("Teleported Bitch") -- warns when you're fully teleported
   game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Locations[value].CFrame -- makes your cframe to the callback location cframe
end);

lib:SelectPage(lib.pages[1], true)

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

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