Impossible Glass Bridge Obby Script | GET CORRECT PATH, INFINITE MONEY & TROLLING

Created by gamingguy

Features:

  • INFINITE CASH
_G.moneyfarm = true

for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].Finish["Money Pig"]:GetDescendants()) do
   
   if v:IsA("ParticleEmitter") then
       
       v.Parent.Name = "MeshPart 2"
   end
end

spawn(function()
   while _G.moneyfarm == true do
       
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace")["Glass Bridge"].Finish["Money Pig"].MeshPart, 0)
task.wait(.5)
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace")["Glass Bridge"].Finish["Money Pig"].MeshPart, 1)

end
end)
  • TROLL SCRIPT
for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
   if v:IsA("BasePart") and v.CanCollide == false then
       v.CanCollide = true
       v.Color = Color3.fromRGB(255, 0, 0)
       
   end
end

spawn(function()
   while true do
       task.wait()
for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
   if v:IsA("TouchTransmitter") then
       v:Destroy()
   end
end
end

end)
  • CORRECT PATH ESP
for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
   if v:IsA("BasePart") then
       if v.CanCollide == true then
       v.Color = Color3.fromRGB(0, 255, 0)
       else
     
     v.Color = Color3.fromRGB(255, 0, 0)
       
       end
   end
   end

ENJOY!

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