[Fruit]Piece X Tycoon Script | FAST AUTO FRUIT MASTERY FARM

Created by dielan

Features:

  • FAST AUTO FRUIT MASTERY FARM

DEV NOTES:

– requires some braincell 
– this works on any fruit so u can switch to other fruits when the one you’re farming is maxed
– equip a fruit before executing to know if it works, if not u can check the script to see the problem and how to make it work very easy
– it cant be stopped so after u have maxed out all fruits and if u keep playing while it running, ur fps will slowly drops, rejoin back after done
– do not execute more than 1 time or other script like inf money + diamond while it running or else u might get crashed

while wait(1) do
local args = {
    [1] = "damagePlayer",
    [2] = {
        ["skillName"] = "xiangjiaojiguanqiang",
        ["damageTable"] = {
            [1] = workspace.areas.area2.buildings.Train_Dummy1, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [2] = workspace.areas.area2.buildings.Train_Dummy2, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [3] = workspace.areas.area2.buildings.Train_Dummy3, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [4] = workspace.areas.area2.buildings.Train_Dummy4, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [5] = workspace.areas.area2.buildings.Train_Dummy5, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [6] = workspace.areas.area2.buildings.Train_Dummy6, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [7] = workspace.areas.area2.buildings.Train_Dummy7, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [8] = workspace.areas.area2.buildings.Train_Dummy8, -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
            [9] = workspace.areas.area2.buildings.Train_Dummy9  -- if it doesnt work then change the number of area from 1 to 6 until it works, all must be the same number
        }
    }
}
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
game:GetService("ReplicatedStorage").events.RemoteEvent_skills:FireServer(unpack(args))
end

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