Elemental Battlegrounds Script | AUTO FARM

Created by BaconLord

Features:

  • AUTO FARM
spawn(function()
    while wait () do
game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState(11)
end end)
wait(1)
local _speed=3000
function tp(...)
   local plr=game.Players.LocalPlayer
   local args={...}
   if typeof(args[1])=="number"and args[2]and args[3]then
      args=Vector3.new(args[1],args[2],args[3])
   elseif typeof(args[1])=="Vector3" then
       args=args[1]    
   elseif typeof(args[1])=="CFrame" then
       args=args[1].Position
   end
   local dist=(plr.Character.HumanoidRootPart.Position-args).Magnitude
   game:GetService("TweenService"):Create(
       plr.Character.HumanoidRootPart,
       TweenInfo.new(dist/_speed,Enum.EasingStyle.Linear),
       {CFrame=CFrame.new(args)}
   ):Play()
end

tp(-638.353638, -58.3049469, 757.653931, -0.709312856, -2.77422252e-11, 0.704893827, 6.66586893e-15, 1, 3.93633112e-11, -0.704893827, 2.79256011e-11, -0.709312856)
wait(0.5)
local baseplate = Instance.new("Part")
baseplate.Parent = workspace
baseplate.Size = Vector3.new(80,1,80)
baseplate.Anchored = true
baseplate.Name = "Baseplate"
baseplate.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-2,0)
wait(1.5)

spawn(function()
while wait () do
game:GetService("ReplicatedStorage").Remotes.DoClientMagic:FireServer("Fire","Consecutive Fire Bullets")
game:GetService("ReplicatedStorage").Remotes.DoMagic:InvokeServer("Fire","Consecutive Fire Bullets")
game:GetService("ReplicatedStorage").Remotes.DoClientMagic:FireServer("Fire","Great Fire Blast")
game:GetService("ReplicatedStorage").Remotes.DoMagic:InvokeServer("Fire","Great Fire Blast")
end end)

spawn(function()
    while wait () do
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = game:GetService("Workspace")[".Ignore"][".ServerEffects"]:WaitForChild("Shard").CFrame
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = game:GetService("Workspace")[".Ignore"][".ServerEffects"]:WaitForChild("Diamond").CFrame
end end)

wait(1)
spawn(function() 
while wait (5) do
local _speed=3000
function tp(...)
   local plr=game.Players.LocalPlayer
   local args={...}
   if typeof(args[1])=="number"and args[2]and args[3]then
      args=Vector3.new(args[1],args[2],args[3])
   elseif typeof(args[1])=="Vector3" then
       args=args[1]    
   elseif typeof(args[1])=="CFrame" then
       args=args[1].Position
   end
   local dist=(plr.Character.HumanoidRootPart.Position-args).Magnitude
   game:GetService("TweenService"):Create(
       plr.Character.HumanoidRootPart,
       TweenInfo.new(dist/_speed,Enum.EasingStyle.Linear),
       {CFrame=CFrame.new(args)}
   ):Play()
end

tp(-638.353638, -58.3049469, 757.653931, -0.709312856, -2.77422252e-11, 0.704893827, 6.66586893e-15, 1, 3.93633112e-11, -0.704893827, 2.79256011e-11, -0.709312856)
end end)
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
  vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  wait(1)
  vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)

print("Works MADE BY BACONLORD")

ENJOY!

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