Created by Ezpi
Features:
- SOUL FARM
- OPEN SOURCE
--// Exploit Fix \\--
if not pcall(function() return syn.protect_gui end) then
syn = {}
syn.protect_gui = function(A_1)
A_1.Parent = CoreGui
end
end
--// Services \\--
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
--// Variables \\--
local Player = Players.LocalPlayer
local Gui = Player:WaitForChild("PlayerGui")
local Waiting = Player:WaitForChild("WaitingSoul")
local Total = Player:WaitForChild("leaderstats"):WaitForChild("Soul")
local Count = Gui:FindFirstChild("SoulCount", true) or false
local Soul = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("DropSoul")
--// UI Library \\--
local Library = loadstring(game:HttpGetAsync('https://raw.githubusercontent.com/Just-Egg-Salad/roblox-scripts/main/uwuware'))()
local Window = Library:CreateWindow("Souls by Ezpi#0474")
Window:AddLabel({
text = "discord.gg/nxHQEk2kEt"
})
Window:AddToggle({
text = "Soul Farm",
flag = "Soul",
callback = function(A_1)
-- Check
if Total.Value == "0" then
return
end
-- Soul Animation Fix
Gui:FindFirstChild("HallUiCtrl", true).Disabled = A_1
-- AutoFarm
while Library.flags.Soul == true and task.wait() do
if Waiting.Value < 1 then
Soul:FireServer(-1)
Waiting:GetPropertyChangedSignal("Value"):wait()
else
Soul:FireServer(0.5)
end
end
end
})
Library:Init()
--// Soul Animation Fix \\--
Gui.DescendantAdded:Connect(function(A_1)
task.wait()
if A_1.Name == "SoulCount" then
Count = A_1
elseif A_1.Name == "HallUiCtrl" then
A_1.Disabled = true
end
end)
Total:GetPropertyChangedSignal("Value"):Connect(function()
if Count ~= false and Count.Parent ~= nil and Library.flags.Soul == true then
Count.Text = Total.Value
end
end)
ENJOY!