Created by SoHelpMe
Features:
- GET THE BEST ITEMS
local A_1 = "RedeemQuest"
local A_2 = "100CrossBarsMilestone"
local A_3 = 61000000
local Event = game:GetService("ReplicatedStorage").Action
Event:FireServer(A_1, A_2, A_3)
wait(1)
local A_1 = "Hat"
local A_2 = "Rainbow"
game:GetService("ReplicatedStorage").Purchase:FireServer(A_1, A_2)
wait(.1)
local A_1 = "Ball"
local A_2 = "Rainbow"
game:GetService("ReplicatedStorage").Purchase:FireServer(A_1, A_2)
wait(.1)
local A_1 = "Cleats"
local A_2 = "Rainbow"
game:GetService("ReplicatedStorage").Purchase:FireServer(A_1, A_2)
wait(.1)
local A_1 = "Uniform"
local A_2 = "Rainbow"
game:GetService("ReplicatedStorage").Purchase:FireServer(A_1, A_2)
- INFINITE COINS
local A_1 = "RedeemQuest"
local A_2 = "100CrossBarsMilestone"
local A_3 = math.huge -- Change to whatever you want
local Event = game:GetService("ReplicatedStorage").Action
Event:FireServer(A_1, A_2, A_3)
- AUTO REBIRTH
_G.autoRebirth = true; -- change to false to stop
local A_1 = "RedeemQuest"
local A_2 = "100CrossBarsMilestone"
local A_3 = 50000000000000
local A_4 = "PurchaseRebirth"
while _G.autoRebirth == true do
if _G.autoRebirth ~= true then break end;
game:GetService("ReplicatedStorage").Action:FireServer(A_1, A_2, A_3)
wait()
game:GetService("ReplicatedStorage").Action:FireServer(A_4)
end
ENJOY!