Clone Wars Enrage Script | KILL ALL, INFINITE CREDITS & MORE!

Created by Aeth

Features:

  • INFINITE LEVEL v
local name = game.Players.LocalPlayer.Name
local args = {
   [1] = game:GetService("ReplicatedStorage").AllPlayers[name].Loadout.Level,
   [2] = 999999999999
}

game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
  • INFINITE CRYSTALS v
local name = game.Players.LocalPlayer.Name
local args = {
   [1] = game:GetService("ReplicatedStorage").AllPlayers[name].Crystals,
   [2] = 9999999999999
}

game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
  • INFINITE CREDITS v
local name = game.Players.LocalPlayer.Name
local args = {
   [1] = game:GetService("ReplicatedStorage").AllPlayers[name].Credits,
   [2] = 9999999999999
}

game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
  • KILL ALL v
local name = game.Players.LocalPlayer.Name
for i,v in pairs(game:GetDescendants()) do
if v:IsA("Humanoid") then
local args = {
   [1] = 999999999999999,
   [2] = v,
   [3] = "Aeth on v3rmillion"
}

game:GetService("ReplicatedStorage").AllPlayers[name].GunFEs.Damage:FireServer(unpack(args))
end
end
  • INFINITE SKILLS POINTS v
local name = game.Players.LocalPlayer.Name
local args = {
   [1] = game:GetService("ReplicatedStorage").AllPlayers[name].Loadout.XP,
   [2] = 99999999
}

game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
  • LOOP KILL ALL v
local name = game.Players.LocalPlayer.Name
while wait(1) do
for i,v in pairs(game:GetDescendants()) do
if v:IsA("Humanoid") then
local args = {
  [1] = 999999999999999,
  [2] = v,
  [3] = "Aeth on v3rmillion"
}

game:GetService("ReplicatedStorage").AllPlayers[name].GunFEs.Damage:FireServer(unpack(args))
end
end
end
  • GIVE BEST GUN v
name = game.Players.LocalPlayer.Name
local args = {
   [1] = game:GetService("ReplicatedStorage").GameSystem.Progression.Blasters:FindFirstChild("Z-6"),
   [2] = game:GetService("ReplicatedStorage").AllPlayers[name].Progression.Blasters,
   [3] = "Z-6"
}

game:GetService("ReplicatedStorage").UIFunctions.Duplicate:FireServer(unpack(args))
  • LAG SERVER v
while wait(0.1) do
local args = {
   [1] = BrickColor.new(332)
}

game:GetService("ReplicatedStorage").CardMech.ProbeDroid:FireServer(unpack(args))
end

ENJOY!

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