Created by Aeth
Features:
- INFINITE LEVEL v
local name = game.Players.LocalPlayer.Name
local args = {
[1] = game:GetService("ReplicatedStorage").AllPlayers[name].Loadout.Level,
[2] = 999999999999
}
game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
- INFINITE CRYSTALS v
local name = game.Players.LocalPlayer.Name
local args = {
[1] = game:GetService("ReplicatedStorage").AllPlayers[name].Crystals,
[2] = 9999999999999
}
game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
- INFINITE CREDITS v
local name = game.Players.LocalPlayer.Name
local args = {
[1] = game:GetService("ReplicatedStorage").AllPlayers[name].Credits,
[2] = 9999999999999
}
game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
- KILL ALL v
local name = game.Players.LocalPlayer.Name
for i,v in pairs(game:GetDescendants()) do
if v:IsA("Humanoid") then
local args = {
[1] = 999999999999999,
[2] = v,
[3] = "Aeth on v3rmillion"
}
game:GetService("ReplicatedStorage").AllPlayers[name].GunFEs.Damage:FireServer(unpack(args))
end
end
- INFINITE SKILLS POINTS v
local name = game.Players.LocalPlayer.Name
local args = {
[1] = game:GetService("ReplicatedStorage").AllPlayers[name].Loadout.XP,
[2] = 99999999
}
game:GetService("ReplicatedStorage").UIFunctions.ChangeValue:FireServer(unpack(args))
- LOOP KILL ALL v
local name = game.Players.LocalPlayer.Name
while wait(1) do
for i,v in pairs(game:GetDescendants()) do
if v:IsA("Humanoid") then
local args = {
[1] = 999999999999999,
[2] = v,
[3] = "Aeth on v3rmillion"
}
game:GetService("ReplicatedStorage").AllPlayers[name].GunFEs.Damage:FireServer(unpack(args))
end
end
end
- GIVE BEST GUN v
name = game.Players.LocalPlayer.Name
local args = {
[1] = game:GetService("ReplicatedStorage").GameSystem.Progression.Blasters:FindFirstChild("Z-6"),
[2] = game:GetService("ReplicatedStorage").AllPlayers[name].Progression.Blasters,
[3] = "Z-6"
}
game:GetService("ReplicatedStorage").UIFunctions.Duplicate:FireServer(unpack(args))
- LAG SERVER v
while wait(0.1) do
local args = {
[1] = BrickColor.new(332)
}
game:GetService("ReplicatedStorage").CardMech.ProbeDroid:FireServer(unpack(args))
end
ENJOY!