Clicker Champions Script | AUTO CLICK/REBIRTH/UPGRADE, UNLOCK GAMEPASSES, FREE ROBUX EGG

Created by neexx

Features:

  • Auto Click
  • Auto Rebirth
  • Auto Upgrades (all)
  • Auto Hatch 
  • Unlock Gamepasses

Script unlocks gamepasses such as: Auto Click, Auto Rebirth, More Pet Equip Slots, More Inventory Slots
The most op is probably more equip slots it does give you huge advantege in game

Update:
You can hatch free robux eggs!
Just select name of the egg from the dropdown, get close to egg and you can open free robux eggs!

local RebirthData = require(game.ReplicatedStorage.Shared.Utilities.RebirthUtil)
local RebirthTable = {}
for i,v in pairs(RebirthData.List) do
   if not v.Desc:match('Idk') then
       RebirthTable[#RebirthTable+1] = v.Desc
   end
end

local Eggs = {}
for i,v in pairs(workspace.Eggs:GetChildren()) do
   Eggs[#Eggs+1] = tostring(v)
end

local Library = loadstring(game:HttpGet('https://raw.githubusercontent.com/preztel/AzureLibrary/master/uilib.lua', true))()

local Farming = Library:CreateTab('Farming', 'Modify farming section to your automatic needs!')
local Upgrading = Library:CreateTab('Upgrading', 'Modify upgrading section to your automatic needs!')
local Hatching = Library:CreateTab('Hatching', 'Modify hatching section to your automatic needs!')
local Misc = Library:CreateTab('Misc', 'Some misc features perfect for you!')

Farming:CreateToggle('Auto Tap', function(t)
   _G.AutoTap = t
   while wait() do
       if _G.AutoTap then
           game.ReplicatedStorage.RemoteEvents.Tap:FireServer()
       end
   end
end)

Farming:CreateToggle('Auto Rebirth', function(t)
   _G.AutoRebirth = t
   while wait() do
       if _G.AutoRebirth then
           game.ReplicatedStorage.RemoteFunctions.Rebirth:InvokeServer(_G.RebirthAmount or '1 Rebirths')
       end
   end
end)

Farming:CreateDropDown('Rebirth Amount', RebirthTable, function(t)
   _G.RebirthAmount = t
end)

Upgrading:CreateToggle('Auto Upgrade Gems', function(t)
   _G.AutoGems = t
   while wait(1) do
       if _G.AutoGems then
           game.ReplicatgedStorage.RemoteFunctions.Upgrade:InvokeServer('GemMulti')
       end
   end
end)

Upgrading:CreateToggle('Auto Upgrade Clicks', function(t)
   _G.AutoClicks = t
   while wait(1) do
       if _G.AutoClicks then
           game.ReplicatgedStorage.RemoteFunctions.Upgrade:InvokeServer('ClickMulti')
       end
   end
end)

Upgrading:CreateToggle('Auto Upgrade Speed', function(t)
   _G.AutoSpeed = t
   while wait(1) do
       if _G.AutoSpeed then
           game.ReplicatgedStorage.RemoteFunctions.Upgrade:InvokeServer('SpeedMulti')
       end
   end
end)

Upgrading:CreateToggle('Auto Upgrade Rebirth', function(t)
   _G.AutoRebirthOptions = t
   while wait(1) do
       if _G.AutoRebirthOptions then
           game.ReplicatgedStorage.RemoteFunctions.Upgrade:InvokeServer('RebirthOptions')
       end
   end
end)

Upgrading:CreateToggle('Auto Upgrade Luck', function(t)
   _G.AutoLuck = t
   while wait(1) do
       if _G.AutoLuck then
           game.ReplicatgedStorage.RemoteFunctions.Upgrade:InvokeServer('MoreLuck')
       end
   end
end)

Upgrading:CreateToggle('Auto Upgrade Pets Equip', function(t)
   _G.AutoPetsEquipped = t
   while wait(1) do
       if _G.AutoPetsEquipped then
           game.ReplicatgedStorage.RemoteFunctions.Upgrade:InvokeServer('PetsEquipped')
       end
   end
end)

Upgrading:CreateToggle('Auto Upgrade Pet Storage', function(t)
   _G.AutoPetStorage = t
   while wait(1) do
       if _G.AutoPetStorage then
           game.ReplicatgedStorage.RemoteFunctions.Upgrade:InvokeServer('PetStorage')
       end
   end
end)

Hatching:CreateToggle('Auto Hatch', function(t)
   _G.AutoHatch = t
   while wait() do
       if _G.AutoHatch then
           game.ReplicatedStorage.Assets.Remotes.Functions.EggOpened:InvokeServer(_G.Egg, 'openEgg', _G.x3Hatch and 3 or 1)
       end
   end
end)

Hatching:CreateToggle('x3 Hatch', function(t)
   _G.x3Hatch = t
end)

Hatching:CreateDropDown('Egg', Eggs, function(t)
   _G.Egg = t
end)

local Obscured = false
Misc:CreateButton('Unlock Gamepasses', function()
   if Obscured then return end
       local mt = getrawmetatable(game)
       local old = mt.__namecall
       setreadonly(mt, false)
       mt.__namecall = function(self, ...)
           local method = tostring(getnamecallmethod())
           if method == 'UserOwnsGamePassAsync' then
               return true
           end
           return old(self, ...)
       end
       setreadonly(mt, true)
   Obscured = true
end)
   

ENJOY!

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