Eating Simulator Script | AUTO EAT

Part1 = Instance.new("Part") Part1.Name = "yesbitch" Part1.Parent = game.Workspace Part1.Anchored = true Part1.Size = Vector3.new(50, 1, 20) Part1.Position = Vector3.new(2000, 25, 10) local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local X = Material.Load({ Title = "Eating Simulator ? by creat1ve", Style = 2, SizeX = 500, SizeY = 350, Theme = "Aqua", ColorOverrides = { MainFrame = Color3.fromRGB(235,235,235) } }) local Y = X.New({ Title = "Main" }) local numb3 = X.New({ Title = "Teleport" }) local numb4 = X.New({ Title = "Others" }) local C = Y.Toggle({ Text = "Auto Click", Callback = function(ez1) autoclick = ez1 end, Enabled = false }) spawn(function() while wait(0.75) do if autoclick then local vu = game:GetService("VirtualUser") vu:ClickButton1(Vector2.new(-999,-999), game.Workspace.CurrentCamera.CFrame) end end end) local BB = Y.Toggle({ Text = "Auto TP To Sell Per 30 Seconds", Callback = function(ez1) autosell = ez1 end, Enabled = false }) spawn(function() while wait(30) do if autosell then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-24.3629341, -1.34674895, -7.16114092, -0.36536178, -6.32852419e-08, 0.930865586, 7.90537413e-09, 1, 7.1088202e-08, -0.930865586, 3.33317551e-08, -0.36536178) end end end) local feaf = Y.Toggle({ Text = "Force Auto Farm Location", Callback = function(ez1) force = ez1 end, Enabled = false }) spawn(function() while wait(0.75) do if force then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2000, 32.2427063, 10, 1, -1.26843274e-08, 2.04012005e-13, 1.26843274e-08, 1, 9.70017311e-08, -2.05242412e-13, -9.70017311e-08, 1) end end end) local A = Y.Button({ Text = "Claim Daily Chest", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10.8994074, -1.32570302, -46.9155197, 0.989991426, 5.52447226e-08, -0.141127646, -4.90901826e-08, 1, 4.70911594e-08, 0.141127646, -3.96918587e-08, 0.989991426) wait(0.1) game:GetService("ReplicatedStorage").Knit.Services.ChestService.RE.claimChest:FireServer("Daily") end, Menu = { Information = function(self) X.Banner({ Text = "just claim so what" }) end } }) local DDA = Y.Button({ Text = "Thanks for using ><", Callback = function() print("sup Creat1ve#1157") end, Menu = { Information = function(self) X.Banner({ Text = "so what" }) end } }) local A = numb3.Button({ Text = "Teleport Spawn", Callback = function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(17.0737953, 9.60340309, -5.55418348, -0.599178791, -1.85408702e-08, 0.800615251, -8.48408135e-08, 1, -4.03364098e-08, -0.800615251, -9.20935648e-08, -0.599178791) end, Menu = { Information = function(self) X.Banner({ Text = "just tp so what" }) end } })

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ROBLOX Script | TALKING BEN SCRIPT – FOR BOOTH GAMES (RATE MY AVATAR ETC)

-- BlastingStone#8878 local function chat(msg) game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All") end local Randomize = math.random(1, 4) local Throwdown = math.random(1, 25) local Mode = 1 -- 0: Dialogue Start | 1: Dialogue | 2: Always throwdown local function ThrowdownDialogue() task.wait(3) chat("*throws down the phone*") task.wait(1) chat("*ring-ring*") task.wait(2) chat("*picks up the phone*") task.wait(0.7) chat("ben") end local function BenDialogue() if Throwdown == 1 then ThrowdownDialogue() elseif Randomize == 1 then chat("yes") elseif Randomize == 2 then chat("no") elseif Randomize == 3 then chat("hohoho") elseif Randomize == 4 then chat("ough") end end local function BenDialogueStart() chat("*ringring*") task.wait(2) chat("*picks up the phone*") task.wait(0.7) chat("ben") end if Mode == 0 then BenDialogueStart() elseif Mode == 1 then BenDialogue() elseif Mode == 2 then ThrowdownDialogue() else warn("Wrong mode! || Ben Script by BlastingStone#8878") end

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Tokyo Saga Script | AUTO FARM MONEY INSTANTLY – OPEN SOURCE

autojob = true while autojob do wait() pcall(function() fireclickdetector(game:GetService("Workspace")["Quest Motor"].ClickDetector) wait() game:GetService("ReplicatedStorage").Quest.Postercuatro:FireServer() wait() fireclickdetector(game:GetService("Workspace")["Motor Buyer"].ClickDetector) end) end

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