Break In Story Script | AUTOKILL BADGUYS, KILL ALL PLAYERS IN GAME, GODMODE

Created by BaconLord

Features:

  • AUTOKILL BADGUYS
spawn(function()
while wait() do
for i,v in pairs(game.Workspace.BadGuys:GetChildren()) do
game:GetService("ReplicatedStorage").RemoteEvents.HitBadguy:FireServer(v, 8)
end end end) end)
  • KILL ALL PLAYERS IN GAME
for i,v in pairs(game:GetService("Players"):GetDescendants()) do
if v:IsA("Player") then
if v ~= game.Players.LocalPlayer then
local args = {
[1] = 1,
[2] = game:GetService("Players")[v.Name]
}
game:GetService("ReplicatedStorage").RemoteEvents.ToxicDrown:FireServer(unpack(args))

end
end
end
  • GODMODE
while wait() do
               local args = {
[1] = "Apple"
}

game:GetService("ReplicatedStorage").RemoteEvents.GiveTool:FireServer(unpack(args))
local args = {
[1] = 15,
[2] = "Apple"
}

game:GetService("ReplicatedStorage").RemoteEvents.Energy:FireServer(unpack(args))
end

ENJOY!

Warning: DO NOT DOWNLOAD anything from this page, you’re only here to copy the script!

Share This Post

Share on facebook
Share on linkedin
Share on twitter
Share on email
TOP 10 TRENDING SCRIPTS