A Bizarre Village Script | KILL THE GAME

Created by Avan#7156

Features:

  • KILL THE GAME
  •  
  • DEV NOTES:
  • This can be used to disable spawn locations
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Lighting = game:GetService("Lighting")

function HasProperty(Object, PropertyName)
   local Success, Result = pcall(function()
       Object[PropertyName] = Object[PropertyName]
   end)

   return Success
end

local FireLimb = ReplicatedStorage:WaitForChild("FireLimb")
for Index, Object in pairs(game:GetDescendants()) do
if HasProperty(Object, "Enabled") and not Object:IsDescendantOf(Lighting) then
FireLimb:FireServer({
Fire = Object
}, false)
end
end

ENJOY!

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