Created by ScriptRUs
Features:
- Auto Slash
- Auto Sell
- Auto Buy
- Auto Hoop
- Auto Chest
- Teleports
- Open Source
_G.Color = Color3.fromRGB(66, 135, 245)
_G.Color2 = Color3.fromRGB(66, 135, 245)
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/slightten/ui-libs/main/funni"))()
local window = library:CreateWindow("Die Hub Ninja Legends", Enum.KeyCode.RightControl)
local plr = game.Players.LocalPlayer
local tab1 = window:CreateTab("Main")
local tab2 = window:CreateTab("Misc")
local sect2 = tab2:CreateSector("Misc", 'left')
sect2:AddLabel("V3rm borntodie1")
--Game Data
local ranks = {}
for i,v in pairs(game:GetService("ReplicatedStorage").Ranks.Ground:GetChildren()) do
table.insert(ranks,tostring(v))
end
local teleports = {}
for i,v in pairs(game:GetService("Workspace").areaTeleportParts:GetChildren()) do
table.insert(teleports,tostring(v))
end
-- Autofarm
local sect1 = tab1:CreateSector("Farming", 'left')
sect1:AddToggle("Auto Swing", false, function(a)
aa = a
while aa do task.wait()
local ohString1 = "swingKatana"
game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(ohString1)
end
end)
sect1:AddToggle("Auto Sell", false, function(b)
bb = b
while bb do task.wait()
game:GetService("Workspace").sellAreaCircles.sellAreaCircle16.circleInner.CFrame = CFrame.new(50,50,50)
game:GetService("Workspace").sellAreaCircles.sellAreaCircle16.circleInner.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
end
end)
sect1:AddToggle("Auto Buy Swords", false, function(c)
cc = c
while cc do task.wait()
local ohString1 = "buyAllSwords"
local ohString2 = "Blazing Vortex Island"
game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(ohString1, ohString2)
end
end)
sect1:AddToggle("Auto Buy Belts", false, function(d)
dd = d
while dd do task.wait()
local ohString1 = "buyAllBelts"
local ohString2 = "Blazing Vortex Island"
game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(ohString1, ohString2)
end
end)
sect1:AddToggle("Auto Buy Ranks", false, function(e)
ee = e
while ee do task.wait()
for i = 1,#ranks do
local ohString1 = "buyRank"
local ohString2 = ranks[i]
game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(ohString1, ohString2)
end
end
end)
sect1:AddToggle("Auto Buy Skills", false, function(f)
ff = f
while ff do task.wait()
local ohString1 = "buyAllSkills"
local ohString2 = "Blazing Vortex Island"
game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(ohString1, ohString2)
end
end)
sect1:AddToggle("Auto Hoops", false, function(g)
gg = g
while gg do task.wait()
for i,v in pairs(game:GetService("Workspace").Hoops:GetChildren()) do
v.touchPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
wait(0.02)
end
end
end)
sect1:AddButton("Auto Chest", function()
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if string.match(v.Name,"Chest") and v:IsA("Model") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.circleOuter.Position)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait(0.5)
end
end
end)
--Teleport to all
local sect3 = tab1:CreateSector("Teleport", 'right')
sect3:AddButton("Discover all Islands",function()
for i = 1,#teleports do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").areaTeleportParts[teleports[i]].Position)
wait()
end
end)
- >>Die Hub<<
loadstring(game:HttpGet('https://raw.githubusercontent.com/borntodiekuv/Die/main/Hub'))()
ENJOY!