Created by shitass
Features:
- NO PUNCH COOLDOWN
HOW TO USE:
[1] Make sure _G.Punchy is set to true
[2] Execute
[3] Go wild
[!] If you want to disable just set _G.Punchy to false
WORKS ON STANDLESS AND WITH ANY STAND
_G.Punchy = true -- Change to false to disable
while _G.Punchy do task.wait()
game:GetService("ReplicatedStorage","peke#7374").Ability:FireServer("Punch",{0,0,0},"peke#7374",{0,0,0},{nil,false,false})
end
ENJOY!