Mining Simulator 2 Script | INFINITE GEM DUPE

local Data = require(game:GetService("ReplicatedStorage"):WaitForChild("ClientModules"):WaitForChild("LocalData")) local module = {} function module:Initialize() local ch = game.Players.LocalPlayer.Character local prt = Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 = Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt task.wait() game.Players.LocalPlayer.Character=ch task.wait(6) local plr = game.Players.LocalPlayer local Hum = Instance.new("Humanoid") Hum.Parent = game.Players.LocalPlayer.Character local root = game.Players.LocalPlayer.Character.HumanoidRootPart for _, v in next, plr.Character:GetChildren() do if v.Name ~= 'Humanoid' then v:Destroy() end end end function module:Dupe(amount) amount += Data:GetData("Gems") while task.wait() do local data = Data:GetData("Gems") if data > = amount then break end game:GetService("ReplicatedStorage").Events.Rebirth:FireServer() end game.Players.LocalPlayer.Character:Destroy() end module:Initialize() local amount = 100000000 module:Dupe(amount)

Continue ReadingMining Simulator 2 Script | INFINITE GEM DUPE

Jailbreak Script | INSTANT SERVER CRASHER

getgenv().Speed = 399 local Tween = game:GetService("TweenService"):Create( game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new((Vector3.new(0, 0, 3) - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude / getgenv().Speed, Enum.EasingStyle.Linear), {CFrame = CFrame.new(Vector3.new(-140.11309814453125, 230.22035217285156, -399.18463134765625))} ) Tween:Play() wait(1) game:GetService("Players").LocalPlayer.Character.Humanoid.Sit = true for i = 1, 10 do game:GetService"RunService".RenderStepped:Connect(function() game:GetService("Players").LocalPlayer.Character.Humanoid.Sit = true game:GetService("ReplicatedStorage").GarageSpawnVehicle:FireServer("Chassis", "Camaro") end) end --badimo moment

Continue ReadingJailbreak Script | INSTANT SERVER CRASHER

Project Lazarus Script | SILENT AIM, GUN MODS, FREEZE ZOMBIES, AFK BOT, AND MORE!

local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") local CoreGui = game:GetService("CoreGui") hookfunction(gcinfo, function() return math.random(1500, 2500) end) local repo = "https://raw.githubusercontent.com/wally-rblx/LinoriaLib/main/" local Library = loadstring(game:HttpGet(repo .. "Library.lua"))() local SaveManager = loadstring(game:HttpGet(repo .. "addons/SaveManager.lua"))() local ThemeManager = loadstring(game:HttpGet(repo .. "addons/ThemeManager.lua"))() local protect_gui = syn and syn.protect_gui or function(obj: Instance) end -- Constants: local WEAPON_NAMES = { "Weapon1", "Weapon2", "Weapon3" } local LocalPlayer = Players.LocalPlayer local Camera = Workspace.CurrentCamera local Map = Workspace:WaitForChild("Map") local ZombiesFolder = Workspace:WaitForChild("Baddies") local IgnoreFolder = Workspace:WaitForChild("Ignore") local InteractFolder = Workspace:WaitForChild("Interact") local CurrentRound = Workspace:WaitForChild("RoundNum") local Circle = Drawing.new("Circle") -- Variables: local aimTarget = nil local botTarget = nil local aimbotting = false local weaponScript = nil local inputBeganFunc = nil local playerVisuals = {} local zombieVisuals = {} local crateVisuals = {} local zombieMovers = {} local zombieIgnore = {} -- Functions: local function isCharacterValid(character: Model) if character and character:IsA("Model") then local humanoid = character:FindFirstChildWhichIsA("Humanoid") if humanoid and humanoid.Health > 0 then local root = character.PrimaryPart or character:FindFirstChild("HumanoidRootPart") if root then return true end end end return false end local function isPositionVisible(position: Vector3) local raycastParams = RaycastParams.new() local ignore = { IgnoreFolder, ZombiesFolder } for i, v in ipairs(Players:GetPlayers()) do local character = v.Character if character then table.insert(ignore, character) end end raycastParams.FilterDescendantsInstances = ignore raycastParams.FilterType = Enum.RaycastFilterType.Blacklist -- Raycast to the position: local origin = Camera.CFrame.Position local direction = (position - origin) local result = Workspace:Raycast(Camera.CFrame.Position, direction, raycastParams) return result == nil end local function getAimbotTarget(mouse: Vector2) local target = nil local distance = math.huge local visible = false for i, v in ipairs(ZombiesFolder:GetChildren()) do if isCharacterValid(v) and not zombieIgnore[v] then local root = v.HumanoidRootPart local position = Camera:WorldToViewportPoint(root.Position) if position.Z > 0 then position = Vector2.new(position.X, position.Y) local mouseDistance = (position - mouse).Magnitude if mouseDistance < Options.Aimbot_FOV.Value then local magnitude = (root.Position - Camera.CFrame.Position).Magnitude local canSee = isPositionVisible(root.Position) if magnitude < distance or (canSee and not visible) then target = v distance = magnitude visible = canSee end end end end end return target end local function onMapChild(child: Instance) if child.Name == "IceBlock" then local weld: WeldConstraint = child:WaitForChild("WeldConstraint", 5) if weld and weld.Part1 then local zombie = weld.Part1.Parent if isCharacterValid(zombie) then zombieIgnore[zombie] = true end end end end local function onZombieAdded(zombie: Model) -- Fires on Zombie added if zombieVisuals[zombie] then return end zombieIgnore[zombie] = nil -- Constants: local highlight = Instance.new("Highlight") zombieVisuals[zombie] = highlight -- Listeners: local function onDestroy() highlight:Destroy() zombieVisuals[zombie] = nil end -- Listeners: zombie.Destroying:Connect(onDestroy) -- Actions: highlight.Adornee = zombie highlight.Enabled = Toggles.Zombie_Chams.Value highlight.FillColor = Color3.new(0, 1, 0) highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.RobloxLocked = true protect_gui(highlight) highlight.Parent = CoreGui end local function onInteractAdded(interact: Instance) -- Fires on Interact Item added if interact.Name ~= "MysteryBox" or crateVisuals[interact] then return end -- Constants: local highlight = Instance.new("Highlight") crateVisuals[interact] = highlight -- Listeners: local function onDestroy() highlight:Destroy() crateVisuals[interact] = nil end -- Listeners: interact.Destroying:Connect(onDestroy) -- Actions: highlight.Adornee = interact highlight.Enabled = Toggles.Zombie_Chams.Value highlight.FillColor = Color3.new(1, 1, 0) highlight.FillTransparency = 0.75 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.RobloxLocked = true protect_gui(highlight) highlight.Parent = CoreGui end local function onPlayerAdded(player: Player) -- Fires on Player joined -- Constants: local highlight = Instance.new("Highlight") playerVisuals[player] = highlight -- Listeners: local function onCharacterAdded(character: Model) highlight.Adornee = character end -- Listeners: player.CharacterAdded:Connect(onCharacterAdded) -- Actions: local character = player.Character if character then onCharacterAdded(character) end highlight.Enabled = Toggles.Player_Chams.Value highlight.FillColor = Color3.new(0, 0.5, 1) highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop highlight.RobloxLocked = true protect_gui(highlight) highlight.Parent = CoreGui end local function onPlayerRemoving(player: Player) -- Fires on Player left -- Destroys Highlight: local highlight = playerVisuals[player] if highlight then highlight:Destroy() end -- Cleanup: playerVisuals[player] = nil end local function onCharacterAdded(character: Model) -- Fires on Character added weaponScript = character:WaitForChild("WeaponScript") -- Obtain Locals: inputBeganFunc = nil repeat task.wait(0.1) for i, v in ipairs(getgc()) do if type(v) == "function" then local script = getfenv(v).script if script and script == weaponScript then local constants = debug.getconstants(v) if table.find(constants, Enum.UserInputType.MouseButton1) then inputBeganFunc = v break end end end end until inputBeganFunc end -- Interface: do Library:SetWatermark("Linoria Community (OminousVibes)") Library:Notify("Loading UI...") local Window = Library:CreateWindow("Project Lazarus") do -- Gameplay local Tab = Window:AddTab("Gameplay") do -- Silent Aim local Container = Tab:AddLeftTabbox("Silent Aim") local Aimbot = Container:AddTab("Silent Aim") Aimbot :AddToggle("Aimbot", { Text = "Enabled", Default = false }) :AddKeyPicker("Aimbot", { Text = "Silent Aim", Default = "G" }) Aimbot :AddToggle("Aimbot_Circle", { Text = "Show Circle", Default = false }) :AddColorPicker("Aimbot_Circle", { Title = "Circle Color", Default = Color3.new(1, 1, 1) }) local Advanced = Container:AddTab("Advanced") Advanced:AddSlider( "Aimbot_FOV", { Text = "Circle Radius", Min = 25, Max = 500, Default = 100, Rounding = 0, Suffix = "px" } ) Advanced:AddSlider( "Aimbot_Thicknesss", { Text = "Circle Thickness", Min = 0, Max = 10, Default = 1, Rounding = 1, Suffix = "px" } ) end do -- Modifications local Container = Tab:AddRightTabbox("Modifications") local Guns = Container:AddTab("Guns") Guns:AddToggle("Gun_Clip", { Text = "Infinite Clip", Default = false }) Guns:AddToggle("Gun_Ammo", { Text = "Infinite Ammo", Default = false }) Guns:AddToggle("Gun_HK", { Text = "One Hit Kill", Default = false }) Guns:AddToggle("Gun_Piercing", { Text = "High Penetration", Default = false }) local Char = Container:AddTab("Character") Char:AddToggle("Character_Speed", { Text = "Speed Hack", Default = false }) local Zomb = Container:AddTab("Zombies") Zomb:AddToggle("Zombie_Freeze", { Text = "Freeze Zombies", Default = false }) end do -- AFK Bot local Container = Tab:AddRightGroupbox("AFK Bot") Container:AddToggle("Bot_Enabled", { Text = "Enabled", Default = false }) Container:AddSlider( "Bot_Radius", { Text = "Shoot Distance", Min = 10, Max = 100, Default = 25, Rounding = 0, Suffix = " studs" } ) end end do -- Visuals local Tab = Window:AddTab("Visuals") do -- Visuals local Container = Tab:AddLeftTabbox("Visuals") local Zombies = Container:AddTab("Humanoids") Zombies:AddToggle("Player_Chams", { Text = "Players", Default = true }) Zombies:AddToggle("Zombie_Chams", { Text = "Zombies", Default = true }) local Others = Container:AddTab("Others") Others:AddToggle("Crate_Chams", { Text = "Mystery Box", Default = false }) end do -- World Render local Container = Tab:AddRightGroupbox("World Render") Container:AddLabel("Work in progress") end end do -- Settings local Tab = Window:AddTab("Settings") ThemeManager:SetLibrary(Library) SaveManager:SetLibrary(Library) ThemeManager:SetFolder("OminousVibes") SaveManager:SetFolder("OminousVibes/project-lazarus") SaveManager:IgnoreThemeSettings() SaveManager:SetIgnoreIndexes({ "MenuKeybind" }) SaveManager:BuildConfigSection(Tab) ThemeManager:ApplyToTab(Tab) local Menu = Tab:AddLeftGroupbox("Menu") Menu:AddButton("Unload", function() Library:Unload() end) Menu:AddLabel("Menu bind"):AddKeyPicker("MenuKeybind", { Default = "End", NoUI = true, Text = "Menu keybind" }) Menu:AddToggle("Keybinds", { Text = "Show Keybinds Menu", Default = true }):OnChanged(function() Library.KeybindFrame.Visible = Toggles.Keybinds.Value end) Menu:AddToggle("Watermark", { Text = "Show Watermark", Default = true }):OnChanged(function() Library:SetWatermarkVisibility(Toggles.Watermark.Value) end) end Library:Notify("UI Loaded") end -- Listeners: RunService.RenderStepped:Connect(function(deltaTime) -- Aimbot: local mouseLocation = UserInputService:GetMouseLocation() if Toggles.Aimbot.Value and Options.Aimbot:GetState() then aimTarget = getAimbotTarget(mouseLocation) aimbotting = true else aimTarget = nil aimbotting = false end if Circle.Visible then Circle.Position = mouseLocation end -- Gun Mods: local equipped = getrenv()._G.Equipped if equipped then if Toggles.Gun_Clip.Value then equipped.Ammo = equipped.MagSize end if Toggles.Gun_Ammo.Value then equipped.StoredAmmo = equipped.MaxAmmo end if Toggles.Gun_HK.Value then equipped.HeadShot = 100 + (CurrentRound.Value * 50) equipped.TorsoShot = 100 + (CurrentRound.Value * 50) equipped.LimbShot = 100 + (CurrentRound.Value * 50) end if Toggles.Gun_Piercing.Value then equipped.BulletPenetration = 250 end end -- Character Mods: -- Zombie Mods: if Toggles.Zombie_Freeze.Value then for _, zombie in ipairs(ZombiesFolder:GetChildren()) do if isCharacterValid(zombie) then local root = zombie.PrimaryPart if root then local distance = (root.Position - Camera.CFrame.Position).Magnitude if distance < 30 and not zombieMovers[zombie] then local bodyMover = Instance.new("BodyPosition") zombieMovers[zombie] = bodyMover bodyMover.MaxForce = Vector3.one * math.huge bodyMover.P = 1e4 bodyMover.Position = root.Position + Vector3.new(0, 4, 0) bodyMover.RobloxLocked = true bodyMover.Parent = root local connection connection = zombie.AncestryChanged:Connect(function() connection:Disconnect() bodyMover:Destroy() zombieMovers[zombie] = nil end) end end end end end end) Toggles.Bot_Enabled:OnChanged(function() if not Toggles.Bot_Enabled.Value then return end -- Variables: local aiming = false -- Bot Logic: while Toggles.Bot_Enabled.Value do local character = LocalPlayer.Character if weaponScript and inputBeganFunc then while Toggles.Bot_Enabled.Value and isCharacterValid(character) do local target = nil local distance = Options.Bot_Radius.Value or 25 local zombies = ZombiesFolder:GetChildren() for i, v in ipairs(zombies) do if isCharacterValid(v) and not zombieIgnore[v] then local root: BasePart = v.HumanoidRootPart if isPositionVisible(root.Position) then local magnitude = (root.Position - Camera.CFrame.Position).Magnitude if magnitude < distance then target = v distance = magnitude end end end end botTarget = target if target then Camera.CFrame = Camera.CFrame:Lerp( CFrame.new(Camera.CFrame.Position, target.HumanoidRootPart.Position), 0.5 ) task.defer(getsenv(weaponScript).AimGun) aiming = true local input = { UserInputType = Enum.UserInputType.MouseButton1, KeyCode = nil, UserInputState = Enum.UserInputState.Begin, } task.defer(inputBeganFunc, input, false) task.delay(0.05, function() input.UserInputState = Enum.UserInputState.End end) else if aiming then task.defer(getsenv(weaponScript).UnAimGun) aiming = false end task.defer(inputBeganFunc, { UserInputType = Enum.UserInputType.Keyboard, KeyCode = Enum.KeyCode.R, UserInputState = Enum.UserInputState.Begin, }, false) end RunService.RenderStepped:Wait() end end task.wait(0.1) end end) Players.PlayerAdded:Connect(onPlayerAdded) Players.PlayerRemoving:Connect(onPlayerRemoving) LocalPlayer.CharacterAdded:Connect(onCharacterAdded) ZombiesFolder.ChildAdded:Connect(onZombieAdded) InteractFolder.ChildAdded:Connect(onInteractAdded) Workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function() local camera = Workspace.CurrentCamera if camera then Camera = camera end end) Workspace.ChildAdded:Connect(function(child) if child.Name == "Map" then child.ChildAdded:Connect(onMapChild) end end) do -- UI Listeners -- Aimbot: Toggles.Aimbot:OnChanged(function() Circle.Visible = Toggles.Aimbot.Value and Toggles.Aimbot_Circle.Value end) Toggles.Aimbot_Circle:OnChanged(function() Circle.Visible = Toggles.Aimbot.Value and Toggles.Aimbot_Circle.Value end) Options.Aimbot_Circle:OnChanged(function() Circle.Color = Options.Aimbot_Circle.Value end) Options.Aimbot_FOV:OnChanged(function() Circle.Radius = Options.Aimbot_FOV.Value end) Options.Aimbot_Thicknesss:OnChanged(function() Circle.Thickness = Options.Aimbot_Thicknesss.Value end) -- Zombie Mods: Toggles.Zombie_Freeze:OnChanged(function() if not Toggles.Zombie_Freeze.Value then for i, v in pairs(zombieMovers) do v:Destroy() end zombieMovers = {} end end) -- Visual: Toggles.Player_Chams:OnChanged(function() for player, highlight in pairs(playerVisuals) do highlight.Enabled = Toggles.Player_Chams.Value end end) Toggles.Zombie_Chams:OnChanged(function() for zombie, highlight in pairs(zombieVisuals) do highlight.Enabled = Toggles.Zombie_Chams.Value end end) Toggles.Crate_Chams:OnChanged(function() for crate, highlight in pairs(crateVisuals) do highlight.Enabled = Toggles.Crate_Chams.Value end end) end -- MetaHooks: local __index __index = hookmetamethod(game, "__index", function(self: Instance, index) if not checkcaller() then local script = getcallingscript() if script == weaponScript then if typeof(self) == "Instance" then local target = nil if Toggles.Bot_Enabled.Value then target = botTarget elseif aimbotting then target = aimTarget end if target then if index == "CFrame" then if self == Camera then local head = target:FindFirstChild("HeadBox") if head then local origin = __index(Camera, "CFrame").Position return CFrame.new(origin, head.Position) end end if __index(self, "Name") == "AimPart" and self:IsA("BasePart") then local head = target:FindFirstChild("HeadBox") if head then local origin = __index(Camera, "CFrame").Position return CFrame.new(origin + (head.Position - origin) / 2) end end end end end end end return __index(self, index) end) -- Actions: Circle.Transparency = 0.9 Circle.NumSides = 25 Circle.Thickness = Options.Aimbot_Thicknesss.Value Circle.Color = Options.Aimbot_Circle.Value for i, v in ipairs(Players:GetPlayers()) do if v ~= LocalPlayer then task.defer(onPlayerAdded, v) end end if LocalPlayer.Character then task.defer(onCharacterAdded, LocalPlayer.Character) end for i, v in ipairs(ZombiesFolder:GetChildren()) do task.defer(onZombieAdded, v) end for i, v in ipairs(InteractFolder:GetChildren()) do task.defer(onInteractAdded, v) end return Library:Notify("[Project Lazarus] Loaded!")

Continue ReadingProject Lazarus Script | SILENT AIM, GUN MODS, FREEZE ZOMBIES, AFK BOT, AND MORE!

Hole In One Simulator Script | AUTO SWING

syn.run_secure_lua("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")

Continue ReadingHole In One Simulator Script | AUTO SWING

Zombie Tycoon Script | SILENT AIM – OPEN SOURCE

local PlayerService = game:GetService("Players") local Player = PlayerService.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local HumanoidRootPart = Character.HumanoidRootPart local ZombieStorage = game:GetService("Workspace").ZombieAreas local useGlo = getgenv() or _G useGlo.Silent = false local function GetClosestZombie() local MagnitudeDistance = math.huge local ClosestZombie local Magnitude for _, Zombie in pairs(ZombieStorage:GetDescendants()) do if Zombie.name == "Head" then if Zombie then Magnitude = (HumanoidRootPart.Position - Zombie.Position).Magnitude if Magnitude < MagnitudeDistance then MagnitudeDistance = Magnitude ClosestZombie = Zombie end end end end return ClosestZombie end local OldNamecall OldNamecall = hookmetamethod(game, "__namecall", function(Self, ...) local args = {...} local method = getnamecallmethod() if useGlo.Silent then if method == "FireServer" and args[1][1] == "Shot" then args[1][2] = GetClosestZombie().Position return Self.FireServer(Self,unpack(args)) end end return OldNamecall(Self, ...) end) local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "Silent aim, silent aim 5x", HidePremium = false, SaveConfig = false}) local Tab = Window:MakeTab({ Name = "Main", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Tab:AddToggle({ Name = "Silent aim", Default = false, Callback = function(Value) useGlo.Silent = Value end }) function ChangeSpeed(Humanoid,Value) Humanoid.WalkSpeed = Value end local walkspeedslider = Tab:AddSlider({ Name = "Walkspeed", Min = 16, Max = 100, Default = 16, Color = Color3.fromRGB(255, 0, 123), Increment = 1, Callback = function(Value) ChangeSpeed(game.Players.LocalPlayer.Character.Humanoid,Value) end }) local orionion = game:GetService("CoreGui"):FindFirstChild("Orion") local destroygui = Tab:AddButton({ Name = "Destroy GUI", Callback = function() orionion:Destroy() OrionLib:Destroy() wait(1) OrionLib:MakeNotification({ Name = "Removing GUI...", Content = "GUI is removed!", Time = 3 }) end }) OrionLib:Init()

Continue ReadingZombie Tycoon Script | SILENT AIM – OPEN SOURCE

Tang County, Hebei Script | AUTO FARM

local virtualUser = game:GetService('VirtualUser') virtualUser:CaptureController() function teleportTo(CFrame) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame end _G.autoFarm = false function autoFarm() while _G.autoFarm do fireclickdetector(game:GetService("Workspace").DeliverySys.Misc["Package Pile"].ClickDetector) task.wait(2.2) for _,point in pairs(game:GetService("Workspace").DeliverySys.DeliveryPoints:GetChildren()) do if point.Locate.Locate.Enabled then teleportTo(point.CFrame) end end task.wait(0) end end local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))() local venyx = library.new("Tang County - Sw1ndler", 5013109572) local themes = { Background = Color3.fromRGB(24, 24, 24), Glow = Color3.fromRGB(0, 0, 0), Accent = Color3.fromRGB(10, 10, 10), LightContrast = Color3.fromRGB(20, 20, 20), DarkContrast = Color3.fromRGB(14, 14, 14), TextColor = Color3.fromRGB(255, 255, 255) } local page = venyx:addPage("Main", 5012544693) local section1 = page:addSection("Auto farm | Become delivery driver first") section1:addToggle("Auto Farm", nil, function(value) _G.autoFarm = value if value then autoFarm() end end)

Continue ReadingTang County, Hebei Script | AUTO FARM

Climb Time – Tower of Fun Script | AUTO FINISH

local charhum = game.Players.LocalPlayer.Character.HumanoidRootPart local m = workspace.Map getgenv().tofToggle = true --Make this false if you want to stop an ongoing tower finish. local map1 = m.FirstSegment.start.CFrame local map2 = m["2"].start.CFrame local map3 = m["3"].start.CFrame local map4 = m["4"].start.CFrame local map5 = m["5"].start.CFrame local map6 = m["6"].start.CFrame local map7 = m["7"].start.CFrame local map8 = m["8"].start.CFrame local mapEnd = m["End"].stop.CFrame local mapArray = {map1,map2,map3,map4,map5,map6,map7,map8} if m:FindFirstChild("9") then table.insert(mapArray, m["9"].start.CFrame) end if m:FindFirstChild("10") then table.insert(mapArray, m["10"].start.CFrame) end table.insert(mapArray, mapEnd) task.wait() for i in pairs(mapArray) do if getgenv().tofToggle then charhum.CFrame = CFrame.new(mapArray[i].X, mapArray[i].Y + 6, mapArray[i].Z) task.wait(6) end end

Continue ReadingClimb Time – Tower of Fun Script | AUTO FINISH